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所以在CCLayer中,我添加了一个ImagePicker/Camera到openGLView,然后是一个UIButton - 都很好,但现在我想添加一个CCLabel(以及将来的CCSprites)这些元素的顶部。在openGLView中添加一个CCLabel ontop - cocos2d iphone
uip = [[UIImagePickerController alloc] init];
uip.sourceType = UIImagePickerControllerSourceTypeCamera;
uip.showsCameraControls = NO;
uip.toolbarHidden = YES;
uip.navigationBarHidden = YES;
uip.wantsFullScreenLayout = YES;
uip.cameraViewTransform = CGAffineTransformScale(uip.cameraViewTransform, CAMERA_TRANSFORM, CAMERA_TRANSFORM);
[[[CCDirector sharedDirector] openGLView] addSubview:uip.view];
arrowButton = [UIButton buttonWithType:UIButtonTypeCustom];
[arrowButton addTarget:self
action:@selector(arrowButtonClicked:)
forControlEvents:UIControlEventTouchUpInside];
UIImage *imgNormal = [UIImage imageNamed:@"btn_next_norm.png"];
[arrowButton setImage:imgNormal forState:UIControlStateNormal];
UIImage *imgPressed = [UIImage imageNamed:@"btn_next_pressed.png"];
[arrowButton setImage:imgPressed forState:UIControlStateHighlighted];
arrowButton.frame = CGRectMake(screenSize.width - 48.0, screenSize.height - 37.0, 48.0, 37.0);
[[[CCDirector sharedDirector] openGLView] addSubview:arrowButton];
CCLabelTTF* label = [CCLabelTTF labelWithString:@"Experience 1" fontName:@"Arial" fontSize:32];
label.color = ccc3(0, 0, 0);
CGSize size = [[CCDirector sharedDirector] winSize];
label.position = CGPointMake(size.width/2, size.height/2);
// [[[CCDirector sharedDirector] openGLView] addSubview:labe]; cant add to openGLView
对不起,我想要的是在UIImagePickerController顶部显示标签 - 移动UIImagePickerController顶部的Cocos – daidai
好吧,我更新了我的答案。 –
感谢您的帮助,但它没有显示科科斯元素 - 我有[CCDirector sharedDirector] .openGLView.backgroundColor = [UIColor clearColor]; [CCDirector sharedDirector] .openGLView.opaque = NO; glBlendFunc(GL_ONE,GL_ONE_MINUS_SRC_ALPHA); glClearColor(0.0,0.0,0.0,0.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);并添加了[[[CCDirector sharedDirector] openGLView] .superview addSubview:uip.view]; [[[CCDirector sharedDirector] openGLView] removeFromSuperview]; [uip.cameraOverlayView addSubview:[[CCDirector sharedDirector] openGLView]]; – daidai