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我试图使用cl-sdl2和Clozure Common Lisp(在MS-Windows上,尽管我认为它应该在其他平台和编译器上按原样工作)绘制到两个单独的图形窗口。当我尝试下面的代码:带有SDL2和Lisp的多个图形窗口?
(ql:quickload "sdl2")
(require :sdl2)
(defun make-two-SDL-2-windows()
(let* ((win1 (sdl2:create-window :title "Win 1" :w 400 :h 400))
(ren1 (sdl2:create-renderer win1))
(win2 (sdl2:create-window :title "Win 2" :w 300 :h 300))
(ren2 (sdl2:create-renderer win2)))
(sdl2:with-event-loop (:method :poll)
(:keyup
(:keysym keysym)
(when (sdl2:scancode= (sdl2:scancode-value keysym) :scancode-escape)
(sdl2:push-event :quit)))
(:idle()
(progn
(sdl2:render-present ren1)
(sdl2:render-present ren2)))
(:quit()
(progn
(sdl2:destroy-renderer ren1)
(sdl2:destroy-renderer ren2)
(sdl2:destroy-window win1)
(sdl2:destroy-window win2)
t)))))
(defun main()
(sdl2:init :everything)
;;;Clozure...
(process-run-function "window" #'make-two-SDL-2-windows))
(main)
...既创造了“挂起”的新窗口,并且不响应/重绘按键或鼠标移动。我试图根据我在SDL2 examples中找到的内容来做这个片段。我必须误解如何在事件循环中使用cl-sdl2包装或类似的东西。有没有人在Common Lisp中使用多个窗口和SDL2?
这里有一个工作版本,得益于睿帮助:
(defun make-two-SDL-2-windows()
(sdl2:with-init (:everything)
(sdl2:with-window (win1 :title "Win1" :flags '(:shown))
(sdl2:with-window (win2 :title "Win2" :flags '(:shown))
(sdl2:with-renderer (ren1 win1 :flags '(:renderer-accelerated))
(sdl2:with-renderer (ren2 win2 :flags '(:renderer-accelerated))
(sdl2:with-event-loop (:method :poll)
(:keyup
(:keysym keysym)
(when (sdl2:scancode= (sdl2:scancode-value keysym) :scancode-escape)
(sdl2:push-event :quit)))
(:idle
()
(progn
(sdl2:set-render-draw-color ren1 0 0 255 255)
(sdl2:set-render-draw-color ren2 0 255 0 255)
(sdl2:render-draw-line ren1 150 20 100 300)
(sdl2:render-draw-line ren2 20 20 150 150)
(sdl2:render-present ren1)
(sdl2:render-present ren2)))
(:quit() t))))))))
非常好!感谢你的回答。我不知道为什么我第一次不尝试这个。 –