2011-10-18 42 views
0

我有一个iPhone应用程序,我在模拟器上运行。 XCode ver 3.2.6/4.3。我试图通过无线网络与个人电脑串口上的收音机进行通信,无论是在同一台服务器上...我试过NSStream和GCDAsyncSocket(只是为了确保)。收音机有自己的IP地址和端口号。它实际上是一个TCP/IP wifi模块。在改变PC上的远程访问接受我的IP地址之后,我终于可以连接了,但是我立即就开始了,我假设这是在我尝试读取或写入时。使用Telnet时,连接然后断开连接也会发生同样的情况。当有人连接时,收音机发出HELLO,所以Telnet必须在发送数据后尝试读取。我正在猜测。我以为我能够连接,我应该能够读/写。 (是的,新手在这里)AsycnSocket无法通过WiFi连接到TCP串行端口

我会很感激任何想法或方向。我一直在研究一个多星期,并去疯狂。

谢谢。我添加了下面的代码以及错误消息。

这是错误消息: socketDidDisconnect:withError: “错误域= NSOSStatusErrorDomain 代码= -9844” 该操作不能完成。 (OSStatus误差 -9844。) “的UserInfo = 0x4c38a60 {}”

- (IBAction)performConnection:(id)sender 
{ 
    asyncSocket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()]; 
    NSError *error = nil; 
    uint16_t port = [[[self serverPort] text] intValue]; 

    if (![asyncSocket connectToHost:[serverAddr text] onPort:port error:&error]) 
    { 
     DDLogError(@"Unable to connect due to invalid configuration: %@", error); 
     [self debugPrint:[NSString stringWithFormat:@"Unable to connect due to invalid configuration: %@", error]]; 
    } 
    else 
    { 
     DDLogVerbose(@"Connecting...IP:%@, port:%i", [serverAddr text], port); 
    } 
} 

- (void)socket:(GCDAsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port 
{ 
    DDLogInfo(@"socket:%p didConnectToHost:%@ port:%hu", sock, host, port); 

    NSMutableDictionary *settings = [NSMutableDictionary dictionaryWithCapacity:3]; 
    [settings setObject:@"XXX.XXX.X.XXX" 
      forKey:(NSString *)kCFStreamSSLPeerName]; 

    // In fact, don't even validate the certificate chain 
    [settings setObject:[NSNumber numberWithBool:NO] 
      forKey:(NSString *)kCFStreamSSLValidatesCertificateChain]; 
    [settings setObject:(NSString*)kCFStreamPropertySocketSecurityLevel 
      forKey:(NSString*)kCFStreamSocketSecurityLevelNegotiatedSSL]; 

    DDLogVerbose(@"Starting TLS with settings:\n%@", settings); 

    [sock startTLS:settings]; 

    [self debugPrint:[NSString stringWithFormat:@"socket:didConnectToHost:%@ port:%hu", host, port]]; 

    //[sock readDataToData:[GCDAsyncSocket CRLFData] withTimeout:-1 tag:0]; 
    [sock readDataWithTimeout:-1 tag:0]; 

} 

- (void)socket:(GCDAsyncSocket *)sock didWriteDataWithTag:(long)tag 
{ 
    DDLogVerbose(@"socket:didWriteDataWithTag:"); 
    [sock readDataWithTimeout:-1 tag:0]; 

} 


- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag 
{ 
    DDLogVerbose(@"socket:didReadData:withTag:"); 

    NSString *response = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; 
    NSLog(@"read response:%@", response); 
    [self debugPrint:[NSString stringWithFormat:@"Read: \n%@",response]]; 
    [response release]; 

    //NSData *newline = [@"\n" dataUsingEncoding:NSASCIIStringEncoding]; 
    //[sock readDataToData:newline withTimeout:-1 tag: 0]; 
    [sock readDataWithTimeout:-1 tag:0]; 

} 

- (IBAction)sendBuf:(id)sender 
{ 
    if ([[bufOut text] length] > 0) 
    { 
      NSString *requestStr = [NSString stringWithFormat:@"%@\r\n", [bufOut text]]; 
     NSLog(@"Sending:%@",requestStr); 
     NSData *requestData = [requestStr dataUsingEncoding:NSASCIIStringEncoding]; 
     [asyncSocket writeData:requestData withTimeout:-1.0 tag:0]; 
     [self debugPrint:[NSString stringWithFormat:@"Sent: \n%@",requestStr]]; 
    } 

} 
+0

我想你应该添加一些代码来举例说明它 – ppaulojr

回答

0

我发现了一个部分解决方案(由纯粹的事故)。看来收音机或收音机的设置只允许我连接/读/写如果我的应用程序或iMac启动连接。用另一台PC很好。两者都可以启动连接,一切正常。仍然需要解决这个问题,但至少我知道我的代码正在工作。 感谢任何给我一些想法的问题。