我遇到了使用python公开的方法签名不匹配问题。这里的下面提升Python签名不匹配问题
class StatusEffect
{
public:
//Virtual functions and non related ommitted
void AddCancellation(std::string &effect)
{
CancelsEffects.insert(effect);
}
}
有在StatusEffect一些虚拟方法,我想在我的Python脚本重写代码,所以我创建了一个类包装。该包装不覆盖或更改AddCancellation以任何方式,我简单的展示它来标记
struct StatusEffectWrapper : Game::StatusEffects::StatusEffect
{
//Wrappings for virtual functions here. I don't touch AddCancellation
}
我将其暴露在蟒蛇如下:
class_<StatusEffects::StatusEffect, boost::noncopyable, std::auto_ptr<StatusEffectWrapper> >("StatusEffect")
.def("AddCancellation", &StatusEffect::AddCancellation)
;
在我的Python文件,我延长基本StatusEffect类,像这样:
class StatCreepEffect(StatusEffect):
def __init__(self, name, stat_, rate_, descript, uid, turns, prior, canrefresh, poseffect, cats, conds, flgs, sep, pers, cancels):
StatusEffect.__init__(self, name, descript, uid, turns, prior, canrefresh, poseffect, cats, conds, flgs, sep, pers)
self.rate = rate_
self.stat = stat_
self.PushCancellations(cancels)
def PushCancellations(self, cancels):
for cancel in cancels:
print (cancel)
self.AddCancellation(cancel)
Regen = StatCreepEffect("Regen", Stat.HP, 0.05, "Regenerates a small amount of HP every turn", PrimaryEngine.GetUID(), 14, 4, True, True, StatusCategories.SC_Regen, 0, StatusFlags.TickEffect, True, StatusPersistence.SP_Timer_Cure, ["Poison", "Poison-"])
然而,当我这样做,我得到以下错误:
Poison
Traceback (most recent call last):
File "..\..\..\Resources\Scripts\StatusEffects.py", line 27, in <module>
Regen = StatCreepEffect("Regen", Stat.HP, 0.05, "Regenerates a small amount
of HP every turn", PrimaryEngine.GetUID(), 14, 4, True, True, StatusCategories.S
C_Regen, 0, StatusFlags.TickEffect, True, StatusPersistence.SP_Timer_Cure, ["Poi
son", "Poison-"])
File "..\..\..\Resources\Scripts\StatusEffects.py", line 11, in __init__
self.PushCancellations(cancels)
File "..\..\..\Resources\Scripts\StatusEffects.py", line 23, in PushCancellati
ons
self.AddCancellation(cancel)
Boost.Python.ArgumentError: Python argument types in
StatusEffect.AddCancellation(StatCreepEffect, str)
did not match C++ signature:
AddCancellation(class Game::StatusEffects::StatusEffect {lvalue}, class std:
:basic_string<char,struct std::char_traits<char>,class std::allocator<char> > {l
value})
我不完全确定问题是什么。 StatCreepEffect应该是StatusEffect的一个实例吗?而Boost :: python自动处理字符串的转换不是吗?我是否错误地调用了该方法?感觉这是我错过的小事,但我不确定它是什么。任何帮助,将不胜感激。