2015-03-19 60 views
0

我有以下specifed的轨道和行星的演示代码:CABasicAnimation与CALayer.affineTransform不工作

_orbitLayer.bounds = CGRectMake(0, 0, radius*2, radius*2); 
    _orbitLayer.position = center; 
    _orbitLayer.cornerRadius = radius; 
    _orbitLayer.borderColor = [UIColor redColor].CGColor; 
    _orbitLayer.borderWidth = 1.5; 
    if ([_orbitLayer superlayer]) { 
     [_orbitLayer removeAllAnimations]; 
     [_orbitLayer removeFromSuperlayer]; 
    } 
    [self.layer insertSublayer:_orbitLayer above:_stripeLayer]; 

    // planet circyle 
    _dotCircyleLayer.bounds = CGRectMake(0, 0, (arcWidth - 10),(arcWidth - 10)); 
    CGPoint anchor_center = CGPointMake(_orbitLayer.bounds.size.width, 
             _orbitLayer.bounds.size.height/2); 
    _dotCircyleLayer.position = anchor_center; 
    _dotCircyleLayer.cornerRadius = (arcWidth - 10)/2; 
    _dotCircyleLayer.backgroundColor = anchorColor.CGColor; 
    if ([_dotCircyleLayer superlayer]) 
     [_dotCircyleLayer removeFromSuperlayer]; 
    [_orbitLayer addSublayer:_dotCircyleLayer]; 
    _orbitLayer.affineTransform = CGAffineTransformMakeRotation(startAngle); 

// animation 
    CABasicAnimation *arcAnimation = [CABasicAnimation animationWithKeyPath:@"affineTransform"]; 
    arcAnimation.duration = 0.8; 
    arcAnimation.fromValue = [NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(startAngle)]; 
    arcAnimation.toValue = [NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(endAngle)]; 
    arcAnimation.removedOnCompletion = NO; 
    [_orbitLayer addAnimation:arcAnimation forKey:nil]; 

我可以旋转这个轨道上,以模拟地球的_orbitLayer.affineTransform = CGAffineTransformMakeRotation(startAngle); circyling但我不能动画_orbitLayer.affineTransform。我的动画代码不起作用。它出什么问题了?

+0

试试这个'CABasicAnimation * arcAnimation = [CABasicAnimation animationWithKeyPath

arcAnimation.toValue = [NSNumber numberWithFloat:endAngle];

CABasicAnimation *arcAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];

保存:@“改造。回转”]; ' – 2015-03-19 05:11:40

+0

不工作,即使'affineTransform' – Wingzero 2015-03-19 05:14:55

+0

不,我试过这三个,没有人工作 – Wingzero 2015-03-19 05:19:23

回答

2

有趣的是,用我的天

_orbitLayer.affineTransform = CGAffineTransformMakeRotation(startAngle); 
CABasicAnimation *arcAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"]; 
arcAnimation.duration = 0.8; 
// arcAnimation.fromValue = [NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(startAngle)]; 
// arcAnimation.toValue = [NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(endAngle)]; 
    arcAnimation.fromValue = [NSNumber numberWithFloat:startAngle]; 
    arcAnimation.toValue = [NSNumber numberWithFloat:endAngle]; 
    arcAnimation.removedOnCompletion = NO; 
    [_orbitLayer addAnimation:arcAnimation forKey:nil];