import random
hp = 100
eh = 100
x = 0
y = 0
print("Hello welcome to the beta version of my game.
This game is a 1 v 1 fight to the death against an unknown enemy.
In this game you and the enemy both start out with 100 health.
You can choose to either attack or heal each turn. Have fun and
pay attention to the following rules.")
print("Rule 1: You cannot heal while your health is over 84 points.
If you break this rule your turn will be void.")
print("Rule 2: You can only enter attack, Attack, heal, or Heal.
If you break this rule your turn will be void.")
print("Please press enter to start")
while hp > 0 and eh > 0:
print("Action? (attack, heal, nothing):")
act = input(">")
attack = random.randint(1, 30)
heal = random.randint(1, 15)
enemy_attack = random.randint(1, 30)
enemy_heal = random.randint(1, 15)
enemy_heal_within_5 = random.randint(1, 5)
enemy_decision = random.randint(1, 2)
if act == "attack" or act == "Attack":
eh = eh - attack
print(attack)
print("You have dealt %s damage" % attack)
elif act == "heal" and hp < 85:
hp = hp + heal
print("You have healed %s points" % heal)
elif act == "heal" and hp > 84:
while x == 0:
if act == "attack":
x +=1
else:
print("You cannot heal at this time, please try again.")
act = input(">")
if enemy_decision == 1:
hp = hp - enemy_attack
print("The enemy has dealt %s damage" % enemy_attack)
elif enemy_decision == 2 and eh > 94:
pass
elif enemy_decision == 2:
eh = eh + enemy_heal_within_5
print("The enemy has healed %s points" % enemy_heal_within_5)
elif enemy_decision == 2 and eh < 85:
eh = eh + enemy_heal
print("The enemy has healed %s points" % enemy_heal)
else:
print("Your health is now %s" % hp)
print("The enemy's health is now %s" % eh)
if hp <= 0:
print("You have lost")
elif eh <= 0:
print("You have won")
我需要帮助创建如果玩家进入比其他攻击某事或治愈,其中一个else语句,它会要求他们尽量输入无论是攻击还是再次痊愈。我试着重复我在hp> 84部分所做的事情,但它最终运行了该部分而不是其他部分。需要别人帮助修理我的游戏在Python
只是想知道,为什么倒票,downvoter?这个问题对我来说似乎很彻底...... –
@ aj8uppal看起来downvoter认为downvote应该是“我不喜欢这个游戏的想法”。我只是在解决这个问题而已。这不应该有负面的投票。这并不糟糕。 – Guy