我有其在多个线程共享单例类。为了防止多重访问问题,我在访问类的一个或另一个属性时使用Lock方法。问题是可以改进代码并将Lock方法放入单例类中,而不是每次在代码中访问类属性时都放入它。Singleton类中的多线程应用程序,锁定建议
/* Class code*/
public class ServerStatus
{
private static ServerStatus _instance;
public static ServerStatus Instance
{
get { return _instance ?? (_instance = new ServerStatus()); }
set { _instance = value; }
}
ServerStatus()
{
PistonCount = 0;
PistonQueue = new List<string>();
ErrorList = new List<string>();
}
public int PistonCount { get; set; }
public List<string> PistonQueue { get; set; }
public List<string> ErrorList { get; set; }
}
/*Code for accessing class properties*/
private static readonly object Locker = new object();
/*Skip*/
lock (Locker)
{
ServerStatus.Instance.PistonQueue.Add(e.FullPath);
}
/*Skip*/
lock (Locker)
{
ServerStatus.Instance.PistonCount++;
}
+1这就是我也终于向他暗示,但你描述得更好! – Dummy01