2012-12-03 132 views
0

我有一个图像控制类,放大/缩小,填充屏幕,并执行1:1的比例(全部由4个不同的按钮控制),但是当屏幕分辨率大于1280 ×1024,我的填充屏幕和1:1的比例不这样做,他们都应该缩放和图像填充屏幕

public void ZoomActual() 
    { 
     m_translateTransform.BeginAnimation(TranslateTransform.XProperty, CreateAnimation(0)); 
     m_translateTransform.BeginAnimation(TranslateTransform.YProperty, CreateAnimation(0)); 
     m_zoomFactor.BeginAnimation(ScaleTransform.ScaleXProperty, CreateAnimation(1)); 
     m_zoomFactor.BeginAnimation(ScaleTransform.ScaleYProperty, CreateAnimation(1)); 
    } //1:1 ratio button control 

    /// <summary> 
    /// This function is used to fill the screen with the current picture on the zoomandpan Control 
    /// </summary> 
    public void ZoomFit() 
    { 
     double screen_height = ActualHeight; 
     double screen_width = ActualWidth; 

     double image_width = m_source_child.ActualWidth; 
     double image_height = m_source_child.ActualHeight; 

     double image_ratio = image_width/image_height; 
     double screen_ratio = screen_width/screen_height; 

     if (image_width > image_height) 
     { 
      m_translateTransform.BeginAnimation(TranslateTransform.XProperty, CreateAnimation(0)); 
      m_translateTransform.BeginAnimation(TranslateTransform.YProperty, CreateAnimation(0)); 
      m_zoomFactor.BeginAnimation(ScaleTransform.ScaleXProperty, CreateAnimation(1/screen_ratio * image_ratio)); //width 
      m_zoomFactor.BeginAnimation(ScaleTransform.ScaleYProperty, CreateAnimation(1/screen_ratio * image_ratio)); //height 
     } 
     else 
     { 
      m_translateTransform.BeginAnimation(TranslateTransform.XProperty, CreateAnimation(0)); 
      m_translateTransform.BeginAnimation(TranslateTransform.YProperty, CreateAnimation(0)); 
      m_zoomFactor.BeginAnimation(ScaleTransform.ScaleXProperty, CreateAnimation((screen_ratio * image_ratio))); //width 
      m_zoomFactor.BeginAnimation(ScaleTransform.ScaleYProperty, CreateAnimation((screen_ratio * image_ratio))); //height 
     } 
    } //fillscreen button control 

    /// <summary> 
    /// This function is used to control the animations of the ZoomandPan. Animations consist of Zooming in 
    /// and out of a picture and allows panning of the displayed image 
    /// </summary> 
    /// <param name="a_toValue">used for zoom in percentage [currently set at: 1.5 (150%)]</param> 
    /// <returns>Animation values image</returns> 
    private DoubleAnimation CreateAnimation(double a_toValue) 
    { 
     var dubAni = new DoubleAnimation(a_toValue, new Duration(TimeSpan.FromMilliseconds(300))) 
     { 
      AccelerationRatio = 0.1, 
      DecelerationRatio = 0.9, 
      FillBehavior = FillBehavior.HoldEnd 
     }; 
     dubAni.Freeze(); 
     return dubAni; 
    } //Animation value setter 

    /// <summary> 
    /// DoZoom is used for executing the physical zoom of the picture, enlarges or shrinks image depending 
    /// on CreateAnimation values 
    /// </summary> 
    /// <param name="a_deltaZoom">Determinded to be + or -. can be set by mousewheel and/or buttons. Determines Zoom in/out</param> 
    /// <param name="a_mousePosition">Current positon of mouse</param> 
    /// <param name="a_physicalPositon">refrence to last area mousePosition was on image</param> 
    private void DoZoom(Double a_deltaZoom, Point a_mousePosition, Point a_physicalPositon) 
    { 
     double currentZoom = m_zoomFactor.ScaleX; 
     currentZoom *= a_deltaZoom; 
     if (currentZoom < MinZoom) 
      currentZoom = MinZoom; 
     else if (currentZoom > MaxZoom) 
      currentZoom = MaxZoom; 

     m_translateTransform.BeginAnimation(TranslateTransform.XProperty, CreateAnimation(-1 * (a_mousePosition.X * currentZoom - a_physicalPositon.X))); 
     m_translateTransform.BeginAnimation(TranslateTransform.YProperty, CreateAnimation(-1 * (a_mousePosition.Y * currentZoom - a_physicalPositon.Y))); 

     m_zoomFactor.BeginAnimation(ScaleTransform.ScaleXProperty, CreateAnimation(currentZoom)); 
     m_zoomFactor.BeginAnimation(ScaleTransform.ScaleYProperty, CreateAnimation(currentZoom)); 
    } //Zoom animation 

当我这样它不会做什么应该我的意思是这样的:如果我的屏幕的分辨率1280 x 1024或更低,填充屏幕会填满屏幕,1:1比例会给出图片的实际尺寸,任何大于1280 x 1024的分辨率都会导致填充屏幕控制使图像变小(在内部画布),而不是将整个图像放在窗口上,并且采用1:1的比例控制将有一个小的差距,只是空白的权利。提供的任何帮助非常感谢,我对图像控制有点新,所以这可能看起来很琐碎。对不起回合

+0

你的XAML是什么样的? 'Image'控件根据给定的空间和'Stretch'属性来进行自己的拟合。 – RandomEngy

+0

MrBretten

+0

什么是附加到m_zoomFactor和m_translateTransform故事板?请给出理解代码所需的一切。 – RandomEngy

回答

0

我假设你在你的ZoomFit函数,你想填补,同时保持适当的长宽比。这是我通常如此做的:

double ratio = Math.Min(destArea.Width/imageSize.Width, destArea.Height/imageSize.Height); 

double imageWidth = imageSize.Width * ratio; 
double imageHeight = imageSize.Height * ratio; 

您应该能够将比率直接提供给ScaleTransform。

如果要缩放以填充和保持纵横比但修剪多余部分,则只需使用Math.Max来计算比率而不是Math.Min。

+0

比率最小/最大工作! – MrBretten

0

我认为你的基本问题是你有一些不可思议的数学来计算ZoomFit中的缩放因子。例如,如果您的屏幕宽高比为1:1,则总是会缩放一个等于图像宽高比的因子。这意味着2:1的图像总是可以放大200%,不管它实际上有多大。