我想创建一个使用UDP的客户端和服务器聊天程序。我遵循一个使用TCP编写类似程序的教程,并尝试将我的知识转化为使用UDP以类似的方式创建一个。在Java中的UDP聊天
我已经完成了一个客户端和服务器端都显示没有错误,并会运行,但一旦运行既不会消息对方或接收消息...有人可以帮助我看看我做错了什么?用于发送消息
服务器端:
try{
//creates the packet to be sent
byte[] buf = new byte[256];
String msgout = serverText.getText().trim();
buf = msgout.getBytes();
//uses the socet.receive method to get the packet to retrieve information to send
DatagramPacket packet = new DatagramPacket(buf, buf.length);
ss.receive(packet);
InetAddress address = packet.getAddress();
int port = packet.getPort();
//uses packet information to create and send packet
DatagramPacket packetSend = new DatagramPacket(buf, buf.length, address, port);
ss.send(packetSend);
//Displays the message in the chat area and clears the text area
serverArea.setText(serverArea.getText().trim()+"\n Server: "+msgout);
serverText.setText("");
}catch (Exception e){
}
,然后主要用于设置插座和接收/打印:
String msgin = "";
try{
ss = new DatagramSocket(1420); // Sets socket at 1420
byte[] buf = new byte[256];
DatagramPacket packet = new DatagramPacket(buf, buf.length);
ss.receive(packet); //Receives the packet from the socket
//Converts the byte array into a string
String clientMsg = new String(packet.getData(), 0, packet.getLength());
while(!msgin.equals("exit")){
//Displays the message
msgin = clientMsg;
serverArea.setText(serverArea.getText().trim()+"\n Client: "+msgin); //displays client message
}
}catch(Exception e){
}
下面是客户端代码,生病结合其发送和接收区域合并为一个区块:
try{
//Creates the message out using the known socket that the Server creates and the known local address
String msgout = clientText.getText().trim();
sendBuf = msgout.getBytes();
InetAddress address = InetAddress.getLocalHost();
DatagramPacket sp = new DatagramPacket(sendBuf, sendBuf.length, address, 1420);
s.send(sp);
//Displays the text and clears the text field
clientchat.setText(clientchat.getText().trim()+"\n Server: "+msgout);
clientText.setText("");
}catch (Exception e){
}
String msgin = "";
try{
//Creates a socket
DatagramSocket s = new DatagramSocket();
//Receives the message from the server
byte[] buf = new byte[256];
DatagramPacket rp = new DatagramPacket(buf, buf.length);
s.receive(rp);
//Converts byte array to message
String clientMsg = new String(rp.getData(), 0, rp.getLength());
while(!msgin.equals("exit")){
//Displays the message
msgin = clientMsg;
clientchat.setText(clientchat.getText().trim()+"\n Server: "+msgin); //displays client message
}
}catch (Exception e){
}
任何帮助和提示将不胜感激!
如果你有空的catch块,当然你不会看到错误。 – Kayaman