1
public void buttons(){
int c = WHEN_IN_FOCUSED_WINDOW;
Action right = new AbstractAction() {
public void actionPerformed(ActionEvent e) {
player.setVX(2);
}
};
Action stop = new AbstractAction() {
public void actionPerformed(ActionEvent e) {
player.setVX(0);
player.setVY(0);
}
};
Action up = new AbstractAction() {
public void actionPerformed(ActionEvent e) {
player.setVY(-2);
}
};
getInputMap(c).put(KeyStroke.getKeyStroke("D"), "pressed");
getActionMap().put("pressed", right);
getInputMap(c).put(KeyStroke.getKeyStroke("released D"), "released");
getActionMap().put("released", stop);
getInputMap(c).put(KeyStroke.getKeyStroke("W"), "pressed");
getActionMap().put("pressed", up);
getInputMap(c).put(KeyStroke.getKeyStroke("released W"), "released");
getActionMap().put("released", stop);
}
这是为什么,当我按W或D它上升...这个键绑定有什么问题?
问题是什么?
d应该向右走
你确定它的键绑定,而不是'setVX'方法?为每个'actionPerformed'方法添加一个调试语句,以查看按下'D'是否实际上调用'setVX'(通过'actionPerformed'方法) – MadProgrammer 2013-02-27 03:50:41
是的,我的setVX是正确的,但是当我摆脱我的setVY动作执行 – user2113792 2013-02-27 04:01:16
我的VX的工作..我不知道为什么它工作时,我摆脱我的VY ation执行 – user2113792 2013-02-27 04:01:57