我成功设计了一款压缩器,它可以通过有限的输入尺寸部分地通过通道发送不断增长的缓冲区。我把这个答案提供给所有在同一个问题上工作的人。 Thx给Mark Adler和 MSalters让我走向正确的道路。
class zStreamManager {
public:
zStreamManager();
~zStreamManager();
void endStream();
void addToStream(const void *inData, size_t inDataSize);
private:
// Size of base64 encoded is about 4*originalSize/3 + (3 to 6)
// so with maximum output size of 4096, 3050 max zipped out
// buffer will be fine
const size_t CHUNK_IN = 1024, CHUNK_OUT = 3050;
const std::string base64Chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"/";
bool deallocated = true;
z_stream stream;
std::vector<uint8_t> outBuffer;
std::string base64Encode(std::vector<uint8_t> &str);
};
zStreamManager::~zStreamManager() {
endStream();
}
void zStreamManager::endStream() {
if(!deallocated) {
deallocated = true;
uint8_t tempBuffer[CHUNK_IN];
int response = Z_OK;
unsigned int have;
while(response == Z_OK) {
if (stream.avail_out == 0) {
outBuffer.insert(outBuffer.end(), tempBuffer, tempBuffer + CHUNK_IN);
stream.next_out = tempBuffer;
stream.avail_out = CHUNK_IN;
}
response = deflate(&stream, Z_FINISH);
}
have = CHUNK_IN - stream.avail_out;
if(have)
outBuffer.insert(outBuffer.end(), tempBuffer, tempBuffer + have);
deflateEnd(&stream);
if(outBuffer.size())
SEND << outBuffer << "$";
}
}
void zStreamManager::addToStream(const void *inData, size_t inDataSize) {
if(deallocated) {
deallocated = false;
stream.zalloc = 0;
stream.zfree = 0;
stream.opaque = 0;
deflateInit(&stream, 9);
}
std::vector<uint8_t> tempBuffer(inDataSize);
unsigned int have;
stream.next_in = reinterpret_cast<uint8_t *>(const_cast<void*>(inData));
stream.avail_in = inDataSize;
stream.next_out = &tempBuffer[0];
stream.avail_out = inDataSize;
while (stream.avail_in != 0) {
deflate(&stream, Z_SYNC_FLUSH);
if (stream.avail_out == 0) {
outBuffer.insert(outBuffer.end(), tempBuffer.begin(), tempBuffer.begin() + inDataSize);
stream.next_out = &tempBuffer[0];
stream.avail_out = inDataSize;
}
}
have = inDataSize - stream.avail_out;
if(have)
outBuffer.insert(outBuffer.end(), tempBuffer.begin(), tempBuffer.begin() + have);
while(outBuffer.size() >= CHUNK_OUT) {
std::vector<uint8_t> zipped;
zipped.insert(zipped.end(), outBuffer.begin(), outBuffer.begin() + CHUNK_OUT);
outBuffer.erase(outBuffer.begin(), outBuffer.begin() + CHUNK_OUT);
if(zipped.size())
SEND << zipped << "|";
}
}
std::string zStreamManager::base64Encode(std::vector<uint8_t> &str) {
/* ALTERED VERSION OF René Nyffenegger BASE64 CODE
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger [email protected]
*/
unsigned char const* bytes_to_encode = &str[0];
unsigned int in_len = str.size();
std::string ret;
int i = 0, j = 0;
unsigned char char_array_3[3], char_array_4[4];
while(in_len--) {
char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++)
ret += base64Chars[char_array_4[i]];
i = 0;
}
}
if(i) {
for(j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(j = 0; (j < i + 1); j++)
ret += base64Chars[char_array_4[j]];
while((i++ < 3))
ret += '=';
}
return ret;
}
用例:
zStreamManager zm;
string growingBuffer = "";
bool somethingToSend = true;
while(somethingToSend) {
RECEIVE(&growingBuffer);
if(growingBuffer.size()) {
zm.addToStream(growingBuffer.c_str(), growingBuffer.size());
growingBuffer.clear();
} else {
somethingToSend = false;
}
}
zm.endStream();
随着RECEIVE
和SEND
,用于接收缓冲器,并通过信道发送它的方法。对于解压缩的每个部分都用'|'分隔字符和整个缓冲区的末尾用'$'分隔。每个部分必须进行base64解码,然后连接。最后,它可以像任何其他压缩数据一样被zlib解压缩。
真的不知道zlib,但看看LZMA,我认为它可以处理您的情况。 http://7-zip.org/sdk.html – antipattern