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func drawRadialGradient(context:CGContext , rect:CGRect , startColor:UIColor , endColor:UIColor){
let colorSpace = CGColorSpaceCreateDeviceRGB()
let colorComponents = [startColor.cgColor,endColor.cgColor] as CFArray
let locations:[CGFloat] = [0.0,1.0]
context.saveGState()
if let gradient = CGGradient.init(colorsSpace: colorSpace, colors: colorComponents, locations: locations) {
context.drawRadialGradient(gradient, startCenter: CGPoint(x:rect.midX,y:0), startRadius: 0, endCenter: CGPoint(x:rect.midX,y:0), endRadius: rect.midX, options: .drawsBeforeStartLocation)
}
context.restoreGState()
}
上面的代码有rect 0,0,width,totalViewheight/2.0。即浅橙色区域。其中totalViewheight = 40.0绘制UIView的径向渐变iOS上半部分区域
lightOrangeRect = CGRectMake(0,0,宽度,totalViewheight/2.0) 即(0,0,414,20)
I want to draw a radial gradient touching points
1) 0,0 i.e (0,0)
2) lightOrangeRect/2.0, lightOrangeRect.height i.e (207,20)
3) lightOrangeRect, 0 i.e (414,0)
因此,作为得到的圆弧的在光泽效果上半部分区域(浅橙色区域)。