我想找出一个方法,将添加堆栈中的每个值。添加堆栈中的每个值
目标是使用该值来确定堆栈中的所有值是否均匀。 我已经写代码来做到这一点
template <class Object>
bool Stack<Object>::objectIsEven(Object value) const {
bool answer = false;
if (value % 2 == 0)
answer = true;
return(answer);
}
不过,我难倒如何添加所有堆叠的价值观在一个单独的方法
Stack.cpp
#ifndef STACK_CPP
#define STACK_CPP
#include "Stack.h"
namespace cs20 {
template <class Object>
Stack<Object>::Stack() {
topNode = NULL;
}
template <class Object>
Stack<Object>::Stack(const Stack<Object>& rhs) {
topNode = NULL;
*this = rhs;
}
template <class Object>
Stack<Object>::~Stack() {
makeEmpty();
delete topNode;
}
template <class Object>
bool Stack<Object>::isEmpty() const {
return((topNode == NULL));
}
template <class Object>
bool Stack<Object>::even() const
{
}
// template Object must support the % operator which ints do
template <class Object>
bool Stack<Object>::objectIsEven(Object value) const {
bool answer = false;
if (value % 2 == 0)
answer = true;
return(answer);
}
template <class Object>
void Stack<Object>::makeEmpty() {
while (!isEmpty()) {
pop();
}
}
template <class Object>
void Stack<Object>::push(const Object& data) {
StackNode<Object>* newNode = new StackNode<Object>(data, topNode);
topNode = newNode;
}
template <class Object>
void Stack<Object>::pop() {
if (isEmpty()) {
throw EmptyStack();
}
StackNode<Object> *oldTop = topNode;
topNode = topNode->getNext();
delete oldTop;
}
template <class Object>
const Object& Stack<Object>::top() const {
if (isEmpty()) {
throw EmptyStack();
}
StackNode<Object> node = *topNode;
return(node.getElement());
}
template <class Object>
Object Stack<Object>::topAndPop() {
Object o = top();
pop();
return(o);
}
// Deep copy of linked Stack
template <class Object>
const Stack<Object>& Stack<Object>::operator =(const Stack<Object>& rhs) {
if (this != &rhs) {
makeEmpty();
if (!(rhs.isEmpty())) {
StackNode<Object> * rhsTopNode = rhs.topNode;
StackNode<Object> * myTopNode = new StackNode<Object>(rhsTopNode->getElement());
topNode = myTopNode;
rhsTopNode = rhsTopNode->getNext();
while (rhsTopNode != NULL) {
myTopNode->setNext(new StackNode<Object>(rhsTopNode->getElement()));
myTopNode = myTopNode->getNext();
rhsTopNode = rhsTopNode->getNext();
}
}
}
return(*this);
}
template <class Object>
std::ostream& Stack<Object>::printStack(std::ostream& outs) const {
if (isEmpty()) {
outs << "Empty Stack";
}
else {
outs << "TOP: ";
StackNode<Object> * node = topNode;
while (node != NULL) {
outs << node->getElement();
outs << "\n "; /// for visual alignment
node = node->getNext();
}
}
return(outs);
}
}
#endif
你需要告诉我们堆栈的样子。 –
我觉得命名一个模板参数'Object'是很奇怪的。 –
@ZacWrangler编辑 – rezivor