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好目标变量。所以我有一个功能,我已经通过了一项参数通过它叫做对象名。不,我不知道如何做到这一点或解释它。所以在这里。AS3 - 使用另一个变量字符串值
public function moveObject(ObjectName):void{
//objectName now holds "myName" which is an object also
//i would now like my variable called myNamePosition to equal 10
//so it would need to grab the value of objectName which is myName:Object.
//turn it into a string of some kind - myName:string
//add "Position" to the end of it so its myNamePosition
// make it equal to 10
trace(myNamePosition);
}
通过的函数参数会改变,所以我实际上不能使用“myName”。而是“objectName”。
感谢
差不多。我认为。我收到一个错误:ReferenceError:错误#1056:无法在游戏上创建属性myNamePosition。 错误来自“this [propName] = 10” –
我希望myNamePosition取值为10. –
_this [propName] _是对fla文件中类实例或变量属性的引用。错误测量你没有这样的变量。 – fsbmain