我正在做我的第一个android游戏,我的游戏线程有问题。事情是,当我暂停它,并按回或主页按钮,我得到一个错误。 “活动(在我的应用程序游戏)没有响应我的代码:?安卓主题暂停/恢复主屏幕按下后没有响应
public class GameLoopThread extends Thread {
static final long FPS = 10;
private GameView view;
private boolean running = false;
private Object mPauseLock;
private boolean mPaused;
public GameLoopThread(GameView view) {
this.view = view;
}
public void setRunning(boolean run) {
running = run;
mPauseLock = new Object();
mPaused = false;
}
@Override
public void run() {
long ticksPS = 1000/FPS;
long startTime;
long sleepTime;
while (running) {
Canvas c = null;
startTime = System.currentTimeMillis();
try {
c = view.getHolder().lockCanvas();
synchronized (view.getHolder()) {
view.onDraw(c);
}
} finally {
if (c != null) {
view.getHolder().unlockCanvasAndPost(c);
}
}
sleepTime = ticksPS - (System.currentTimeMillis() - startTime);
try {
if (sleepTime > 0)
sleep(sleepTime);
else
sleep(10);
} catch (Exception e) {
}
synchronized (mPauseLock) {
while (mPaused) {
try {
mPauseLock.wait();
} catch (InterruptedException e) {
}
}
}
}
}
/**
* Call this on pause.
*/
public void onPause() {
synchronized (mPauseLock) {
mPaused = true;
}
}
/**
* Call this on resume.
*/
public void onResume() {
synchronized (mPauseLock) {
mPaused = false;
mPauseLock.notifyAll();
}
}
}
我在做什么错
你能提供一个LogCat输出吗? –
你在那里有一个while循环:while(mPaused){...你等待一次,那就够了,或者应该是。 – fonZ
我不认为你必须这么多同步,因为那只适用于可以由多个线程修改的对象。 – fonZ