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您好我正在尝试使纹理垂直滚动,我无法获得正确的行为。LibGDX:垂直滚动纹理
这里是我的代码:
if (Gdx.input.isTouched()) {
if (startingy == 0) {
startingy = (Gdx.input.getY())
/(Gdx.graphics.getHeight()/MainGame.HEIGHT);
}
else if(getstart){
startingy = startingy-scroll;
getstart = false;
}
scroll = (Gdx.input.getY())
/(Gdx.graphics.getHeight()/MainGame.HEIGHT);
if (startingy -scroll < 0) {
startingy = 0;
scroll = 0;
}
if (startingy > img.getHeight()) {
startingy = img.getHeight();
}
} else {
getstart = true;
}
任何帮助,将不胜感激,三江源!