我在向C++窗口菜单中的菜单项添加子菜单项时遇到了问题。我正在为我的游戏添加一个数字(确切地说是20)。将子菜单项添加到菜单项
这里是我对保存插槽代码:
HMENU win32MENU = CreateMenu();//Menu bar
HMENU win32SETTINGS = CreateMenu();//Settings option
HMENU win32SAVESLOTS = CreateMenu();//Save Slots
AppendMenu(win32MENU,MF_POPUP,(UINT_PTR)win32SETTINGS,"Settings");
//Settings
AppendMenu(win32SETTINGS,MF_STRING,(UINT_PTR)win32SAVESLOTS,"Save Ctrl+S");
//Save Slots
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Default ~");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 1");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 2");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 3");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 4");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 5");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 6");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 7");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 8");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 9");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 10");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 11");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 12");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 13");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 14");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 15");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 16");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 17");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 18");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 19");
AppendMenu(win32SAVESLOTS,MF_STRING,NULL,"Save Slot 20");
在此先感谢。
你能描述这种方式不起作用吗?此外,如果您可以摆脱所有* *的*代码工作的代码,这将有助于专注于哪些不会。 –
当我将鼠标移到“保存”选项上时,它不能显示另一个菜单。我会展示一张图片来展示我的意思,但是因为我是新手,所以不会让我这样做。我可以确实这样做。等一下。 –