我正在开发音乐播放器应用程序。在播放音频时使用播放/暂停按钮和进度条。我正在调用NSTimer更新进度条的方法。我需要的是暂停进度条并在停止的地方恢复。暂停/播放带NSTimer iOS的音频播放器Objective C
我可以从链接所指的代码暂停计时器以及进度条: 1. How to pause a NSTimer? 2. How to Pause/Play NSTimer?
但我在恢复它在那里被II离开挣扎。我还需要根据音频更新进度条。
我的代码如下:
AVAudioPlayer *audioPlayer;
NSTimer *audioTimer;
BOOL play;
BOOL ispaused;
int seconds1;
int minutes1;
int hours1;
NSDate *pauseStart, *previousFireDate;
播放/暂停按钮动作:
- (IBAction)playSoundTapped:(id)sender
{
songUrl = [NSURL URLWithString:@"http://www.stephaniequinn.com/Music/Allegro%20from%20Duet%20in%20C%20Major.mp3"];
self.playerItem = [AVPlayerItem playerItemWithURL:songUrl];
self.player = [AVPlayer playerWithPlayerItem:self.playerItem];
self.player = [AVPlayer playerWithURL:songUrl];
if (play==YES)
{
if (ispaused == YES)
{
float pauseTime = -1*[pauseStart timeIntervalSinceNow];
[audioTimer setFireDate:[NSDate dateWithTimeInterval:pauseTime sinceDate:previousFireDate]];
audioTimer = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(updateProgress) userInfo:nil repeats:YES];
[self.player play];
ispaused = NO;
}
else
{
audioTimer = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(updateProgress) userInfo:nil repeats:YES];
[self.player play];
ispaused = NO;
}
_playImg.image=[UIImage imageNamed:@"Pause.png"];
play=NO;
}
else
{
[self.player pause];
ispaused = YES;
pauseStart = [NSDate dateWithTimeIntervalSinceNow:0];
previousFireDate = [audioTimer fireDate];
[audioTimer setFireDate:[NSDate distantFuture]];
_playImg.image=[UIImage imageNamed:@"Play.png"];
play=YES;
}
}
更新进度:
- (void)updateProgress
{
if (ispaused == NO)
{
seconds1 += 1;
if (seconds1 == 60)
{
seconds1 = 0;
minutes1++;
if (minutes1 == 60)
{
minutes1 = 0;
hours1++;
}
}
float duration = CMTimeGetSeconds([_playerItem duration]);
float actDuration = duration/100;
float currentTime = CMTimeGetSeconds([_player currentTime]);
float minutes = currentTime/60;
//float seconds = (currentTime - minutes) * 60;
NSLog(@"Duration: %.2f",actDuration);
NSLog(@"Current Time: %.2f",minutes);
NSString *durStr = [NSString stringWithFormat: @"%f",duration];
if ([durStr isEqual: @"nan"])
{
NSLog(@"Nan");
}
else
{
[self setProgress:minutes animated:YES];
}
}
else
{
NSLog(@“Paused”);
}
}
它正在重新启动音频而不是恢复。由于我是iOS的初学者,我不知道自己在做什么错误。 任何人都可以帮助我......。?
您不需要使用当前时间或记录暂停时间。简单地增加音频运行时的流逝时间,而不是暂停时间。 – Paulw11
@ Paulw11你可以分享我使用它的示例代码吗? –
Ketan的答案看起来不错。您只需使用音频播放器中的当前时间。当你暂停播放时启动播放器并启动播放器 – Paulw11