2013-03-20 118 views
0

我是使用andengine进行android游戏开发的新手。我正尝试创建一个场景,该场景将包含一个静态树和一个可以在某些控件的帮助下移动和控制的播放器。我创建了一个正在移动的播放器,也可以用一些控制器进行控制,但是现在当我添加一个静态树时,它会给出一个错误。在Android游戏中创建场景

下面是代码和错误的logcat:

package se.treplex.sketchytruck; 

import javax.microedition.khronos.opengles.GL10; 

import org.anddev.andengine.engine.Engine; 
import org.anddev.andengine.engine.camera.Camera; 
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl; 
import org.anddev.andengine.engine.camera.hud.controls.BaseOnScreenControl; 
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl.IAnalogOnScreenControlListener; 
import org.anddev.andengine.engine.handler.physics.PhysicsHandler; 
import org.anddev.andengine.engine.options.EngineOptions; 
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation; 
import org.anddev.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; 
import org.anddev.andengine.entity.modifier.ScaleModifier; 
import org.anddev.andengine.entity.modifier.SequenceEntityModifier; 
import org.anddev.andengine.entity.scene.Scene; 
import org.anddev.andengine.entity.scene.background.ColorBackground; 
import org.anddev.andengine.entity.sprite.Sprite; 
import org.anddev.andengine.entity.util.FPSLogger; 
import org.anddev.andengine.opengl.texture.TextureOptions; 
import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas; 
import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory; 
import org.anddev.andengine.opengl.texture.region.TextureRegion; 

import android.widget.Toast; 

public class demo1 extends BaseExample{ 
    private static final int CAMERA_WIDTH = 600; 
    private static final int CAMERA_HEIGHT = 800; 

    // =========================================================== 
    // Fields 
    // =========================================================== 

    private Camera mCamera; 

    private BitmapTextureAtlas mBitmapTextureAtlas; 
    private TextureRegion mFaceTextureRegion; 

    private BitmapTextureAtlas mOnScreenControlTexture,treeatlas; 
    private TextureRegion mOnScreenControlBaseTextureRegion,treergn; 
    private TextureRegion mOnScreenControlKnobTextureRegion; 

    // =========================================================== 
    // Constructors 
    // =========================================================== 

    // =========================================================== 
    // Getter & Setter 
    // =========================================================== 

    // =========================================================== 
    // Methods for/from SuperClass/Interfaces 
    // =========================================================== 

    @Override 
    public Engine onLoadEngine() { 
     Toast.makeText(this, "Also try tapping this AnalogOnScreenControl!", 
       Toast.LENGTH_LONG).show(); 
     this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); 
     return new Engine(new EngineOptions(true, ScreenOrientation.PORTRAIT, 
       new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), 
       this.mCamera)); 
    } 

    @Override 
    public void onLoadResources() { 
     BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); 

     this.mBitmapTextureAtlas = new BitmapTextureAtlas(32, 32, 
       TextureOptions.BILINEAR_PREMULTIPLYALPHA); 
     this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory 
       .createFromAsset(this.mBitmapTextureAtlas, this, 
         "face.png", 0, 0); 

     this.mOnScreenControlTexture = new BitmapTextureAtlas(256, 128, 
       TextureOptions.BILINEAR_PREMULTIPLYALPHA); 
     this.mOnScreenControlBaseTextureRegion = BitmapTextureAtlasTextureRegionFactory 
       .createFromAsset(this.mOnScreenControlTexture, this, 
         "onscreen_control_base.png", 0, 0); 


     this.mOnScreenControlKnobTextureRegion = BitmapTextureAtlasTextureRegionFactory 
       .createFromAsset(this.mOnScreenControlTexture, this, 
         "onscreen_control_knob.png", 128, 0); 

     this.mEngine.getTextureManager().loadTextures(this.mBitmapTextureAtlas, 
       this.mOnScreenControlTexture); 

     //for tree 
       this.treeatlas = new BitmapTextureAtlas(1024, 1024, 
         TextureOptions.BILINEAR_PREMULTIPLYALPHA); 
       this.treergn = BitmapTextureAtlasTextureRegionFactory 
         .createFromAsset(this.mOnScreenControlTexture, this, 
           "gfx/treedemo.png", 0, 0); 
       this.mEngine.getTextureManager().loadTexture(treeatlas); 
    } 

    @Override 
    public Scene onLoadScene() { 
     this.mEngine.registerUpdateHandler(new FPSLogger()); 

     final Scene scene = new Scene(); 
     scene.setBackground(new ColorBackground(0.09804f, 0.6274f, 0.8784f)); 

     //for tree 
     final Sprite treesprt = new Sprite(10, 0, 
       this.mFaceTextureRegion); 


     scene.attachChild(treesprt); 


     final int centerX = (CAMERA_WIDTH - this.mFaceTextureRegion.getWidth())/2; 
     final int centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion 
       .getHeight())/2; 
     final Sprite face = new Sprite(centerX, centerY, 
       this.mFaceTextureRegion); 
     final PhysicsHandler physicsHandler = new PhysicsHandler(face); 
     face.registerUpdateHandler(physicsHandler); 

     scene.attachChild(face); 



     final AnalogOnScreenControl analogOnScreenControl = new AnalogOnScreenControl(
       0, CAMERA_HEIGHT 
         - this.mOnScreenControlBaseTextureRegion.getHeight(), 
       this.mCamera, this.mOnScreenControlBaseTextureRegion, 
       this.mOnScreenControlKnobTextureRegion, 0.1f, 200, 
       new IAnalogOnScreenControlListener() { 
        @Override 
        public void onControlChange(
          final BaseOnScreenControl pBaseOnScreenControl, 
          final float pValueX, final float pValueY) { 
         physicsHandler 
           .setVelocity(pValueX * 100, pValueY * 100); 
        } 

        @Override 
        public void onControlClick(
          final AnalogOnScreenControl pAnalogOnScreenControl) { 
         face.registerEntityModifier(new SequenceEntityModifier(
           new ScaleModifier(0.25f, 1, 1.5f), 
           new ScaleModifier(0.25f, 1.5f, 1))); 
        } 
       }); 
     analogOnScreenControl.getControlBase().setBlendFunction(
       GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); 
     analogOnScreenControl.getControlBase().setAlpha(0.5f); 
     analogOnScreenControl.getControlBase().setScaleCenter(0, 128); 
     analogOnScreenControl.getControlBase().setScale(1.25f); 
     analogOnScreenControl.getControlKnob().setScale(1.25f); 
     analogOnScreenControl.refreshControlKnobPosition(); 

     scene.setChildScene(analogOnScreenControl); 

     return scene; 
    } 

    @Override 
    public void onLoadComplete() { 

    } 
} 

的logcat:

03-20 14:40:42.343: E/AndEngine(25980): Failed loading Bitmap in AssetBitmapTextureAtlasSource. AssetPath: gfx/face.png 
03-20 14:40:42.343: E/AndEngine(25980): java.io.FileNotFoundException: gfx/face.png 
03-20 14:40:42.343: E/AndEngine(25980):  at android.content.res.AssetManager.openAsset(Native Method) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.content.res.AssetManager.open(AssetManager.java:314) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.content.res.AssetManager.open(AssetManager.java:288) 
03-20 14:40:42.343: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource.<init>(AssetBitmapTextureAtlasSource.java:55) 
03-20 14:40:42.343: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource.<init>(AssetBitmapTextureAtlasSource.java:42) 
03-20 14:40:42.343: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory.createFromAsset(BitmapTextureAtlasTextureRegionFactory.java:75) 
03-20 14:40:42.343: E/AndEngine(25980):  at se.treplex.sketchytruck.demo1.onLoadResources(demo1.java:73) 
03-20 14:40:42.343: E/AndEngine(25980):  at org.anddev.andengine.ui.activity.BaseGameActivity.doResume(BaseGameActivity.java:168) 
03-20 14:40:42.343: E/AndEngine(25980):  at org.anddev.andengine.ui.activity.BaseGameActivity.onWindowFocusChanged(BaseGameActivity.java:85) 
03-20 14:40:42.343: E/AndEngine(25980):  at com.android.internal.policy.impl.PhoneWindow$DecorView.onWindowFocusChanged(PhoneWindow.java:2103) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.view.View.dispatchWindowFocusChanged(View.java:3924) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.view.ViewGroup.dispatchWindowFocusChanged(ViewGroup.java:659) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.view.ViewRoot.handleMessage(ViewRoot.java:1991) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.os.Handler.dispatchMessage(Handler.java:99) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.os.Looper.loop(Looper.java:130) 
03-20 14:40:42.343: E/AndEngine(25980):  at android.app.ActivityThread.main(ActivityThread.java:3687) 
03-20 14:40:42.343: E/AndEngine(25980):  at java.lang.reflect.Method.invokeNative(Native Method) 
03-20 14:40:42.343: E/AndEngine(25980):  at java.lang.reflect.Method.invoke(Method.java:507) 
03-20 14:40:42.343: E/AndEngine(25980):  at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:867) 
03-20 14:40:42.343: E/AndEngine(25980):  at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:625) 
03-20 14:40:42.343: E/AndEngine(25980):  at dalvik.system.NativeStart.main(Native Method) 
03-20 14:40:42.367: E/AndEngine(25980): Failed loading Bitmap in AssetBitmapTextureAtlasSource. AssetPath: gfx/gfx/treedemo.png 
03-20 14:40:42.367: E/AndEngine(25980): java.io.FileNotFoundException: gfx/gfx/treedemo.png 
03-20 14:40:42.367: E/AndEngine(25980):  at android.content.res.AssetManager.openAsset(Native Method) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.content.res.AssetManager.open(AssetManager.java:314) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.content.res.AssetManager.open(AssetManager.java:288) 
03-20 14:40:42.367: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource.<init>(AssetBitmapTextureAtlasSource.java:55) 
03-20 14:40:42.367: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource.<init>(AssetBitmapTextureAtlasSource.java:42) 
03-20 14:40:42.367: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory.createFromAsset(BitmapTextureAtlasTextureRegionFactory.java:75) 
03-20 14:40:42.367: E/AndEngine(25980):  at se.treplex.sketchytruck.demo1.onLoadResources(demo1.java:94) 
03-20 14:40:42.367: E/AndEngine(25980):  at org.anddev.andengine.ui.activity.BaseGameActivity.doResume(BaseGameActivity.java:168) 
03-20 14:40:42.367: E/AndEngine(25980):  at org.anddev.andengine.ui.activity.BaseGameActivity.onWindowFocusChanged(BaseGameActivity.java:85) 
03-20 14:40:42.367: E/AndEngine(25980):  at com.android.internal.policy.impl.PhoneWindow$DecorView.onWindowFocusChanged(PhoneWindow.java:2103) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.view.View.dispatchWindowFocusChanged(View.java:3924) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.view.ViewGroup.dispatchWindowFocusChanged(ViewGroup.java:659) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.view.ViewRoot.handleMessage(ViewRoot.java:1991) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.os.Handler.dispatchMessage(Handler.java:99) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.os.Looper.loop(Looper.java:130) 
03-20 14:40:42.367: E/AndEngine(25980):  at android.app.ActivityThread.main(ActivityThread.java:3687) 
03-20 14:40:42.367: E/AndEngine(25980):  at java.lang.reflect.Method.invokeNative(Native Method) 
03-20 14:40:42.367: E/AndEngine(25980):  at java.lang.reflect.Method.invoke(Method.java:507) 
03-20 14:40:42.367: E/AndEngine(25980):  at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:867) 
03-20 14:40:42.367: E/AndEngine(25980):  at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:625) 
03-20 14:40:42.367: E/AndEngine(25980):  at dalvik.system.NativeStart.main(Native Method) 
03-20 14:40:42.687: D/libEGL(25980): loaded /system/lib/egl/libGLES_hgl.so 
03-20 14:40:42.757: E/(25980): Creating OpenGL 1.1 Session 
03-20 14:40:42.796: D/BRCM_EGL(25980): eglCreateContext() context: 0x1b7618, VC context 1, Thread 26006 
03-20 14:40:42.796: D/BRCM_EGL(25980): eglCreateWindowSurface() surface: 0x1dfcd0, VC surface: 1, Thread: 26006 
03-20 14:40:42.796: D/BRCM_EGL(25980): eglMakeCurrent(0x1b7618, 0x1dfcd0, 0x1dfcd0) Thread: 26006 
03-20 14:40:42.828: D/AndEngine(25980): onSurfaceCreated 
03-20 14:40:42.851: D/AndEngine(25980): RENDERER: VideoCore IV HW 
03-20 14:40:42.851: D/AndEngine(25980): VERSION: OpenGL ES-CM 1.1 
03-20 14:40:42.851: D/AndEngine(25980): EXTENSIONS: GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_texture_npot GL_OES_EGL_image GL_EXT_discard_framebuffer GL_OES_query_matrix GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_depth32 GL_OES_stencil8 GL_OES_draw_texture 
03-20 14:40:42.851: D/AndEngine(25980): EXTENSIONS_VERXTEXBUFFEROBJECTS = true 
03-20 14:40:42.859: D/AndEngine(25980): EXTENSIONS_DRAWTEXTURE = true 
03-20 14:40:42.859: D/AndEngine(25980): onSurfaceChanged: pWidth=240 pHeight=320 
03-20 14:40:42.882: E/AndEngine(25980): Failed loading Bitmap in AssetBitmapTextureAtlasSource. AssetPath: gfx/face.png 
03-20 14:40:42.882: E/AndEngine(25980): java.io.FileNotFoundException: gfx/face.png 
03-20 14:40:42.882: E/AndEngine(25980):  at android.content.res.AssetManager.openAsset(Native Method) 
03-20 14:40:42.882: E/AndEngine(25980):  at android.content.res.AssetManager.open(AssetManager.java:314) 
03-20 14:40:42.882: E/AndEngine(25980):  at android.content.res.AssetManager.open(AssetManager.java:288) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource.onLoadBitmap(AssetBitmapTextureAtlasSource.java:105) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas.writeTextureToHardware(BitmapTextureAtlas.java:156) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.Texture.loadToHardware(Texture.java:116) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.TextureManager.updateTextures(TextureManager.java:146) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.engine.Engine.onDrawFrame(Engine.java:503) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.view.RenderSurfaceView$Renderer.onDrawFrame(RenderSurfaceView.java:154) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:617) 
03-20 14:40:42.882: E/AndEngine(25980):  at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.run(GLSurfaceView.java:549) 
03-20 14:40:42.890: E/AndEngine(25980): Error loading: AssetBitmapTextureAtlasSource(gfx/face.png) 
03-20 14:40:42.890: E/AndEngine(25980): java.lang.IllegalArgumentException: AssetBitmapTextureAtlasSource: AssetBitmapTextureAtlasSource(gfx/face.png) returned a null Bitmap. 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas.writeTextureToHardware(BitmapTextureAtlas.java:159) 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.Texture.loadToHardware(Texture.java:116) 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.opengl.texture.TextureManager.updateTextures(TextureManager.java:146) 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.engine.Engine.onDrawFrame(Engine.java:503) 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.opengl.view.RenderSurfaceView$Renderer.onDrawFrame(RenderSurfaceView.java:154) 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:617) 
03-20 14:40:42.890: E/AndEngine(25980):  at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.run(GLSurfaceView.java:549) 
03-20 14:40:42.890: W/dalvikvm(25980): threadid=10: thread exiting with uncaught exception (group=0x40018578) 
03-20 14:40:42.914: E/AndroidRuntime(25980): FATAL EXCEPTION: GLThread 
03-20 14:40:42.914: E/AndroidRuntime(25980): java.lang.IllegalArgumentException: AssetBitmapTextureAtlasSource: AssetBitmapTextureAtlasSource(gfx/face.png) returned a null Bitmap. 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas.writeTextureToHardware(BitmapTextureAtlas.java:159) 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.opengl.texture.Texture.loadToHardware(Texture.java:116) 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.opengl.texture.TextureManager.updateTextures(TextureManager.java:146) 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.engine.Engine.onDrawFrame(Engine.java:503) 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.opengl.view.RenderSurfaceView$Renderer.onDrawFrame(RenderSurfaceView.java:154) 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:617) 
03-20 14:40:42.914: E/AndroidRuntime(25980): at org.anddev.andengine.opengl.view.GLSurfaceView$GLThread.run(GLSurfaceView.java:549) 
03-20 14:40:43.046: D/dalvikvm(25980): GC_CONCURRENT freed 297K, 49% free 2927K/5639K, external 417K/517K, paused 3ms+4ms 
+0

你忘了加上logcat的错误。 – 2013-03-20 10:12:36

+0

感谢michal ..现在我添加了logcat错误...请检查它,如果有一些解决方案,然后好心告诉我PLZ .... – user2190151 2013-03-20 11:14:25

+0

无法在AssetBitmapTextureAtlasSource中加载位图。 AssetPath:gfx/face.png – 2013-03-20 12:00:03

回答

0

一切都在错误说:

java.io.FileNotFoundException: gfx/face.png 

方法createFromAsset(...)无法找到图片。

你确定这是正确的路径(gfx/face.png)访问face.png?这张照片是gfx

+0

是的,图片在那里...... – user2190151 2013-03-20 16:41:35

+0

其实这个项目已经有两个机构。我想添加第三个静态的身体..所以当我添加那个身体那里它会得到错误...如果你知道任何其他的解决方案,然后可以告诉我。谢谢 – user2190151 2013-03-20 16:43:49

0
  1. image face.png不存在assets/gfx文件夹中。在logcat中清晰地提到。
  2. 一旦你设定GFX作为资产

    BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); 
    

    一个基本路径则没有必要GFX /写一遍代码中即将推出的线,你在这里写这篇文章。所以从下面的代码中删除gfx /。

    this.treergn = BitmapTextureAtlasTextureRegionFactory 
           .createFromAsset(this.mOnScreenControlTexture, this, 
             "gfx/treedemo.png", 0, 0);