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下我的timerVar.invalidate(),我想要另一个视图控制器称为“SinglePlayerGameOver”加载,但我不能解决如何。基本上,当timerCount变得比10大,我想要一个“gameOver”屏幕出现。如何以编程方式更改视图控制器?
import Foundation
import UIKit
class SinglePlayer: UIViewController {
var timerCount = 0
@IBOutlet weak var timer: UILabel!
var timerVar = NSTimer()
var taps = 0
func isCounting() {
timerCount += 1
timer.text = "\(timerCount)"
if timerCount >= 10 {
timerVar.invalidate()
}
}
override func viewDidLoad() {
super.viewDidLoad()
timerVar = NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: "isCounting", userInfo: nil, repeats:true)
}
}
THX!非常棒! – Noja
不错:)对你有好处 – rnsjtngus