-1
我想在某人获胜后重置井字棋游戏。当有人获胜时,我设置了一个警报控制器。我是这样的,当按下特定的按钮时,它会将视图控制器重置为原始状态,以便玩家可以玩另一个游戏。这里是我有一个特定的胜利代码:如何以编程方式重置视图控制器
if (positionOne == 1000001 && positionTwo == 1000002 && positionThree == 1000003)
{
var alert = UIAlertController(title: "Player One Wins!!", message: nil, preferredStyle: .alert)
var okButton = UIAlertAction(title: "Aww man, that sucks. I demand a rematch!", style: .destructive)
{ (action) in
self.topLeftLabel.text = "-"
self.topMiddleLabel.text = "-"
self.topRightLabel.text = "-"
self.middleLeftLabel.text = "-"
self.middleMiddleLabel.text = "-"
self.middleRightLabel.text = "-"
self.bottomLeftLabel.text = "-"
self.bottomMiddleLabel.text = "-"
self.bottomRightLabel.text = "-"
var positionOne = 1
var positionTwo = 2
var positionThree = 3
var positionFour = 4
var positionFive = 5
var positionSix = 6
var positionSeven = 7
var positionEight = 8
var positionNine = 9
}
var deathButton = UIAlertAction(title: "I'd like to see the board", style: .default)
alert.addAction(deathButton)
alert.addAction(okButton)
present(alert, animated: true, completion: nil)
}
我是这样,当按下“死亡按钮”时,重置游戏。然而,当我这样做是清除董事会和一切,但每当我点击任何对话框只是立即弹出备份。我该如何解决?
你有一个变量来表示一名球员是否赢了? – koropok
此代码位于哪个函数中? – TheValyreanGroup