我有,我确认我把这个方法之前不存在的文件目录下的文件:如何从文档目录加载CCSpriteBatchNode?
CCSpriteBatchNode *batchNode = [[CCSpriteBatchNode alloc] initWithFile:filePath capacity:9];
报告的错误是:
-[CCFileUtils fullPathFromRelativePath:resolutionType:] : cocos2d: Warning: File not found: decompressed_file.png
cocos2d: CCTexture3d: Can't create Texture. cgImage is nil;
使用cocos2d的2.0