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在相机内放置对象我会想放置2条线路中的当前摄像机视图的边界作为流量:ARkit - 日提交的视图
源 - SceneKit docs
从ARKit文档我明白,我需要projectionMatrix,但我如何计算从“zNear”到“zFar”和x \ y的差异?
我开始使用此代码:
let cameraProjectionMatrix = session.currentFrame?.camera.projectionMatrix
let cameraPosition = SCNVector3.positionFromTransform(cameraProjectionMatrix)
let rightBoxNode = SCNNode(geometry: SCNBox(...))
rightBoxNode.position = SCNVector3(???)
sceneView.scene.rootNode.addChildNode(rightBoxNode)
和左一个我可能会需要
var leftPos = rightboxNode.position
leftPos.x = rightboxNode.position.x * -1
leftBoxNode.position = leftPos
而是试图计算rightboxNode.position当我失败:
rightBoxNode.position = SCNVector3(x: x1 ,y: y1 z: zNear)