我是新来的动作3.0,我试图做一副牌洗牌,我已经成功了这个,但我的问题是,我的牌正在重复,所以我有52张牌的同一张牌的副本洗牌。我正在尝试创建一个德州扑克游戏。actionscript 3.0如何将算法合并到我的代码中?
我发现这个讨论Randomize or shuffle an array但它并没有告诉我如何将Fisher-Yates算法合并到我的代码中。我已经尝试了几种不同的方法,这里提出了一些建议,以及在网络上的什么地方,没有任何工作(认为这个问题肯定是我缺乏经验)。
有人可以请给我一个如何将其纳入我的代码或链接到某个地方,将解释如何正确地做到这一点的例子。
在此先感谢。
保罗
package src.CardDeck
{
public class CardDeck
{
public var allCards:Array = [];
public var cardNames:Array;
public var cardValues:Array;
public var gameType:String;
public var drawnCards:uint = 0;
public function CardDeck(game:String)
{
gameType = game;
cardNames = ["Ace","Two","Three",
"Four","Five","Six",
"Seven","Eight","Nine",
"Ten","Jack","Queen","King"];
if(gameType == "texasholdem")
{
cardValues = [1,2,3,4,5,6,7,8,9,10,10,10,10];
}
makeSuit("Spade");
makeSuit("Heart");
makeSuit("Diamond");
makeSuit("Club");
}
private function makeSuit(suitString:String):void
{
var card:Object;
for(var i:uint = 0; i < cardNames.length; i++)
{
card = {};
card.cardType = suitString;
card.cardName = cardNames[i];
card.cardValue = cardValues[i];
card.isDrawn = false;
allCards.push(card);
}
}
public function shuffle():Array
{
var shuffledArray:Array = [allCards.length];
var randomCard:Object;
do
{
randomCard = getRandomCard();
if(shuffledArray.indexOf(randomCard) == -1)
{
shuffledArray.push(randomCard);
}
}
while(shuffledArray.length < allCards.length)
return shuffledArray;
}
private function getRandomCard():Object
{
var randomIndex:int = Math.floor(Math.random()* allCards.length);
return allCards[randomIndex];
}
}
}
你的问题必须有数组,洗牌术语? – 2013-03-28 04:41:22