我需要在Visual Studio中随机数猜猜游戏的一些帮助。我首先解决了代码中的问题,但是我随意使用随机数字生成器并获取随机数字以移植到点击事件中。和往常一样,我并不真的需要代码,而是一些关于我在做什么错误的指导和/或解释,以及是否有一种更有效的方法来在初学阶段学习。以下是我的代码,评论是我有麻烦的部分。感谢任何帮助,因为我迄今收到的帮助是phenominal。Windows窗体应用程序 - C#随机数猜猜游戏
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace LAB6B
{
public partial class game : Form
{
public game()
{
InitializeComponent();
//Generate Random number between 1 and 100
//Not sure if there is a better way?
Random rand1 = new Random();
int num1 = rand1.Next(1,50);
int num2 = rand1.Next(1,50);
int answer = num1 + num2;
}
private void evaluate_Click(object sender, EventArgs e)
{
int count = 0;
int choice = Convert.ToInt32(guess);
if (guess.Text != string.Empty)
{
// set counter to keep track of how many tries
// should this be done by a loop or will it count without a loop?
count++;
//compare user input against random number
//Can’t import the random number for comparision
if (choice < answer)
{
Evaluate.Visible = false;
lblMessage.Visible = true;
lblMessage.Text = "Too Low!";
Clear.Visible = true;
BackColor = Color.LightSeaGreen;
}
else if (choice > answer)
{
Evaluate.Visible = false;
lblMessage.Visible = true;
lblMessage.Text = "Too High!";
Clear.Visible = true;
BackColor = Color.SlateBlue;
}
else
{
//Display correct message along with how many times it took to get it
MessageBox.Show(" Eso es CORRECTO! It took you {0} tries. ", count);
}
}
}
private void Clear_Click(object sender, EventArgs e)
{
guess.Text = "";
Evaluate.Visible = true;
lblMessage.Visible = false;
Clear.Visible = false;
BackColor = Color.PowderBlue;
}
}
}
感谢您的快速回复。这将帮助很大,随机看起来更容易。我用过的一个例子是我找到的。我其实发现了其中三个,每个都有点不同。我认为Random()是基于时钟的,并且可以一次又一次地产生相同的结果,这就是为什么我在原始代码中尝试了这个结果的原因。 – user1174357 2012-02-16 15:34:22