0
我有一个立方体上不同纹理的问题。只需要1个质地用下面的代码...Three.js立方体不同纹理
var texture = new THREE.TextureLoader();
var texture1 = texture.load('texture1.jpg');
var texture2 = texture.load('texture2.jpg');
var texture3 = texture.load('texture3.jpg');
var texture4 = texture.load('texture4.jpg');
var texture5 = texture.load('texture5.jpg');
var texture6 = texture.load('texture6.jpg');
var geometry = new THREE.BoxBufferGeometry(height,width,length);
var material = new THREE.MeshBasicMaterial({ map: texture1,
map: texture2,map: texture3,map: texture4,map: texture5,
map: texture6 });
mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);