我成功创建了一个UDP客户端 - 服务器连接并通过它发送大图像。
我分裂并发送图像到每个1500字节的数据包。我在另一端330025字节的353723(我认为很好)。但是,正如你所知,UDP数据包不是按顺序排列的,所以我必须确认它发送的每个数据包(我不能使用tcp,因为我需要项目游戏的速度)。现在我想问问'服务器'丢失的数据包。Udp客户端用于接收和发送不工作
这是服务器的代码:
Imports System
Imports System.IO
Imports System.Net
Imports System.Threading
Imports System.Net.Sockets
Imports System.Text.Encoding
Public Class Form1
Dim ep_client As New IPEndPoint(IPAddress.Parse("127.0.0.1"), 60000)
Dim ep_server As New IPEndPoint(IPAddress.Any, 60000)
Dim publisher As New UdpClient(ep_client)
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Form2.Show()
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim sendbytes() As Byte = ASCII.GetBytes(txt1.Text)
Dim img As Image, img_stream As MemoryStream, buffer As Byte()
Dim packet_size As Integer = 1024, sent_size As Long
Try
img_stream = imgToBytes(txt1.Text)
Debug.Print(img_stream.Length)
ReDim buffer(packet_size)
While Not img_stream.Position = img_stream.Length
sent_size += img_stream.Read(buffer, 0, packet_size)
publisher.Send(buffer, buffer.Length)
End While
Debug.Print(100 * sent_size/img_stream.Length & "%")
Catch ex As Exception
Debug.Print(ex.Message)
End Try
End Sub
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
''When I press this button it is supposed to 'listen'
Try
'Silence...Nothing here..
publisher.BeginReceive(New AsyncCallback(AddressOf receive), publisher)
Debug.Print("listening")
Catch ex As Exception
Debug.Print(ex.Message)
End Try
End Sub
Sub receive(ByVal ar As IAsyncResult)
''It should take the packets from coming from 'any' ip.
publisher.EndReceive(ar, ep_server)
Debug.Print("received")
publisher.BeginReceive(New AsyncCallback(AddressOf receive), publisher)
End Sub
Function imgToBytes(ByVal file_name As String) As MemoryStream
Dim img As Image = Image.FromFile(file_name)
Dim stream As New MemoryStream
img.Save(stream, Drawing.Imaging.ImageFormat.Jpeg)
stream.Position = 0
Return stream
End Function
End Class
这是客户端的代码(它成为一个服务器...):
Imports System
Imports System.IO
Imports System.Net
Imports System.Threading
Imports System.Net.Sockets
Imports System.Text.Encoding
Public Class Form2
Dim ep_server As IPEndPoint = New IPEndPoint(IPAddress.Any, 60000)
Dim ep_client As New IPEndPoint(IPAddress.Parse("127.0.0.1"), 60000)
Dim client As New UdpClient(ep_client)
Dim stream As New MemoryStream
Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Try
'I belive it's listening for packets comming from ep_client ->
'because I initialized the 'client' object with it
'How can I make it listen for ep_server?(from all ip's)
client.BeginReceive(New AsyncCallback(AddressOf receive), client)
Catch ex As Exception
Debug.Print(ex.Message)
End Try
End Sub
Public Sub receive(ByVal ar As IAsyncResult)
Dim buffer As Byte()
Try
'Now I use ep_server ->the proper way
buffer = client.EndReceive(ar, ep_server)
stream.Write(buffer, 0, buffer.Length)
client.BeginReceive(New AsyncCallback(AddressOf receive), client)
Catch ex As Exception
Debug.Print(ex.Message)
End Try
End Sub
Private Sub PictureBox1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles PictureBox1.Click
Dim img As Image = Image.FromStream(stream)
Debug.Print(stream.Length)
PictureBox1.Image = img ''Weird image because the packets are not arranged
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Debug.Print("sent")
client.Send(ASCII.GetBytes("a"), 1, ep_client) ''Send something ->not working
End Sub
End Class
没有错误..没有。我可以将图片从服务器发送到客户端,但不能以其他方式发送。还有一件奇怪的事情。我把客户端的代码放在另一台机器上......当我在ep_client中写入ipv4时,会出现错误,如Dim ep_client As New IPEndPoint(IPAddress.Parse("192.168.1.100"), 60000)
。
我没有得到任何错误。如果我初始化两个“UDP的客户对服务器和客户端的代码如下:Dim client as new UdpClient(ep_client)
它给出了一个错误:
每个套接字地址的一个用法(协议/网络地址/端口) 是正常允许
但如果我把它写这样的(在服务器端)Dim client as new UdpClient("127.0.0.1",60000)
它没有给error.What的区别? 问题在哪里?
我认为你是对的。我将使用TCP。我可以看到没有人用UDP或UDP-问题困扰。 –
UDP确实有一个用例 - 对于小而频繁的“实时”数据,但是如果您需要可靠地发送所有内容 - 您在传输文件时要做的事情 - 你最好用TCP而不是重新发明轮子。 – markmnl