4
我正在尝试创建具有可互换皮肤组件的自定义JButton
。使用CardLayout
作为切换机制,我难以在JButton
上横跨JComponent
(即皮肤组件)。JButton的可互换JComponent皮肤
例如,
import java.awt.CardLayout;
import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Graphics;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
public final class SkinsDemo {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable(){
@Override
public void run() {
createAndShowGUI();
}
});
}
private static void createAndShowGUI(){
final JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new FlowLayout());
frame.add(new JSkinnableButton());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
private static final class JSkinnableButton extends JButton{
private static final long serialVersionUID = -5167346969674067012L;
protected JSkinnableButton(){
super();
setLayout(new CardLayout()); // for interchangeability
add(new JSkinComponent(), "Skin");
}
}
private static final class JSkinComponent extends JComponent{
private static final long serialVersionUID = 2172542865655802012L;
protected JSkinComponent(){
super();
setOpaque(true);
setLayout(new FlowLayout()); // need layout manager
setBackground(Color.CYAN);
add(new JLabel("Skin"));
}
@Override
protected void paintComponent(Graphics g){
Graphics gCopy = g.create();
gCopy.setColor(getBackground());
gCopy.fillRect(0, 0, getWidth(), getHeight());
gCopy.dispose();
}
}
}
这是一个非常原始的例子,但我认为它明确地传达了我的意图。
而这JButton
将侦听来自域对象的属性更改事件,并将相应地更新它的显示。
回来, '1)'你想通过使用LayoutManager,'3)'你想要多少皮肤来填充Color.CYAN整个JButton'2)',''4)'皮肤取决于JButton Events? – mKorbel
@mKorbel,我想通过'JComponent'的背景来填充整个'JButton'并使用'CardLayout'管理器,我希望能够在3个不同的皮肤之间轻松切换,这些皮肤在接收到一个PropertyChangeEvent '。 – mre
为什么不只是改变'Icon',或者不太方便的'ButtonUI'? – trashgod