2016-10-31 50 views
0
./dir/ 
├── bot_example 
│   ├── CMakeLists.txt 
│   └── example0.cpp 
├── CMakeLists.txt 
├── README.md 
└── sleepy_discord 
    ├── attachment.cpp 
    ├── attachment.h 
    ├── channel.cpp 
    ├── etc... 

我正在将一个纯视觉工作室的项目重构到CMake中,以使它跨平台。我在CMake方面没有广泛的经验,但是这个结构在一个测试项目中工作到调试结束。它没有包含第一个头文件(attachment.h和我似乎无法识别它。我已经搜索了其他答案,但同样的问题,但没有用,任何和所有帮助表示赞赏。CMake - Attachment.h:没有这样的文件或目录

编辑:我应该提到这个工程的窗户下,这就是为什么我很困惑,并深入到堆栈交易所

顶级的CMakeLists.txt

# Project Initialization 
CMAKE_MINIMUM_REQUIRED(VERSION 3.5) 
Project("Sleepy-Discord") 

# Component Initialization 
add_subdirectory(sleepy_discord) 
add_subdirectory(bot_example) 

./sleepy_discord/CMakeLists.txt

# Initialize API 
cmake_minimum_required(VERSION 3.5) 

set(Boost_USE_STATIC_LIBS  ON) 
set(Boost_USE_MULTITHREADED ON) 
set(Boost_USE_STATIC_RUNTIME OFF) 
SET(BOOST_MIN_VERSION "1.58.0") 
FIND_PACKAGE(Boost ${BOOST_MIN_VERSION} REQUIRED) 

FIND_PACKAGE(CURL) 

SET (sleepy_discord_SOURCES 
    ./attachment.cpp 
    ./attachment.h 

    ./channel.cpp 
    ./channel.h 

    ./client.cpp 
    ./client.h 

    ./common.cpp 
    ./common.h 

    ./default_functions.cpp 

    ./discord_object_interface.cpp 
    ./discord_object_interface.h 

    ./embed.cpp 
    ./embed.h 

    ./error.h 

    ./experimental.cpp 
    ./experimental.h 

    ./json.c 
    ./json.h 

    ./json_wrapper.cpp 

    ./message.cpp 
    ./message.h 

    ./sd_error.cpp 

    ./server.cpp 
    ./server.h 

    ./sleepy_discord.h 

    ./user.cpp 
    ./user.h 
) 

if(Boost_FOUND) 
add_library(sleepy_discord ${sleepy_discord_SOURCES}) 
target_include_directories(sleepy_discord INTERFACE 
    "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>" 
    "$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>" 
    "$<BUILD_INTERFACE:${Boost_INCLUDE_DIRS}>" 
    "$<BUILD_INTERFACE:${CURL_INCLUDE_DIR}>" 
    "$<BUILD_INTERFACE:>${OPENSSL_INCLUDE_DIR}" 
    "$<BUILD_INTERFACE:>${CPR_INCLUDE_DIR}" 
) 
else() 
    message(STATUS "Boost library not found.") 
endif() 

./bot_example/CMakeLists.txt

# Initialize Bot 
cmake_minimum_required(VERSION 3.5) 

set(bot_example_SOURCES 
    ${CMAKE_CURRENT_SOURCE_DIR}/example0.cpp 
) 

add_executable(bot_example ${bot_example_SOURCES}) 
target_link_libraries(bot_example sleepy_discord) 

端子输出:

Scanning dependencies of target sleepy_discord 
[ 5%] Building CXX object sleepy_discord/CMakeFiles/sleepy_discord.dir/attachment.cpp.o 
/home/bleugamer/Development/bots/sleepy_discord/sleepy_discord/attachment.cpp:1:24: fatal error: Attachment.h: No such file or directory 
compilation terminated. 
sleepy_discord/CMakeFiles/sleepy_discord.dir/build.make:62: recipe for target 'sleepy_discord/CMakeFiles/sleepy_discord.dir/attachment.cpp.o' failed 
make[2]: *** [sleepy_discord/CMakeFiles/sleepy_discord.dir/attachment.cpp.o] Error 1 
CMakeFiles/Makefile2:85: recipe for target 'sleepy_discord/CMakeFiles/sleepy_discord.dir/all' failed 
make[1]: *** [sleepy_discord/CMakeFiles/sleepy_discord.dir/all] Error 2 
Makefile:83: recipe for target 'all' failed 
make: *** [all] Error 2 
+0

而是明确说明你的CMakeLists.txt源文件,你可以使用通配符文件,让CMake的收集您的烃源文件中的文件: 'FILE(GLOB SOURCES_FILES“ * .cpp“)' '文件(GLOB HEADER_FILES”* .h“)' 'SET(ALL_SOURCES $ {SOURCES_FILES} $ {HEADER_FILES})' –

+1

@ vr.one这是不推荐的,因为cmake只更新如果cmake文件已更改,则在构建时间。显式文件发现在大多数大型项目中都是标准的。 Globing是一个临时性的解决方案,我这是一个长期的项目。 – BleuGamer

+0

@ vr.one它不一定是件好事,因为它强制CMake在每个版本上运行。 – arrowd

回答

2

在类Unix系统(当然,关于EXT,UFS等 “Unixy” 文件系统,是精确的)文件访问是区分大小写的。更改

#include "Attachment.h" 

#include "attachment.h" 
+0

已经全部小写了。 – BleuGamer

+0

@BleuGamer你的错误信息说不是。 – arrowd

+0

我可能是个白痴。谢谢你的收获。 – BleuGamer

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