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多张图片我有下面的代码来拖拽图片我的画布里面:C#拖放内帆布
img.AllowDrop = true;
img.PreviewMouseLeftButtonDown += this.MouseLeftButtonDown;
img.PreviewMouseMove += this.MouseMove;
img.PreviewMouseLeftButtonUp += this.PreviewMouseLeftButtonUp;
private object movingObject;
private double firstXPos, firstYPos;
private void MouseLeftButtonDown(object sender, MouseButtonEventArgs e) {
// In this event, we get the current mouse position on the control to use it in the MouseMove event.
Image img = sender as Image;
Canvas canvas = img.Parent as Canvas;
firstXPos = e.GetPosition(img).X;
firstYPos = e.GetPosition(img).Y;
movingObject = sender;
// Put the image currently being dragged on top of the others
int top = Canvas.GetZIndex(img);
foreach (Image child in canvas.Children)
if (top < Canvas.GetZIndex(child))
top = Canvas.GetZIndex(child);
Canvas.SetZIndex(img, top + 1);
}
private void PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e) {
Image img = sender as Image;
Canvas canvas = img.Parent as Canvas;
movingObject = null;
// Put the image currently being dragged on top of the others
int top = Canvas.GetZIndex(img);
foreach (Image child in canvas.Children)
if (top > Canvas.GetZIndex(child))
top = Canvas.GetZIndex(child);
Canvas.SetZIndex(img, top + 1);
}
private void MouseMove(object sender, MouseEventArgs e) {
if (e.LeftButton == MouseButtonState.Pressed && sender == movingObject) {
Image img = sender as Image;
Canvas canvas = img.Parent as Canvas;
double newLeft = e.GetPosition(canvas).X - firstXPos - canvas.Margin.Left;
// newLeft inside canvas right-border?
if (newLeft > canvas.Margin.Left + canvas.ActualWidth - img.ActualWidth)
newLeft = canvas.Margin.Left + canvas.ActualWidth - img.ActualWidth;
// newLeft inside canvas left-border?
else if (newLeft < canvas.Margin.Left)
newLeft = canvas.Margin.Left;
img.SetValue(Canvas.LeftProperty, newLeft);
double newTop = e.GetPosition(canvas).Y - firstYPos - canvas.Margin.Top;
// newTop inside canvas bottom-border?
if (newTop > canvas.Margin.Top + canvas.ActualHeight - img.ActualHeight)
newTop = canvas.Margin.Top + canvas.ActualHeight - img.ActualHeight;
// newTop inside canvas top-border?
else if (newTop < canvas.Margin.Top)
newTop = canvas.Margin.Top;
img.SetValue(Canvas.TopProperty, newTop);
}
}
此代码让我可以拖动和删除画布中的图像,无需离开Canvas本身。
现在我只需要能够做两两件事:
- 修正了一个小错误在我的形象的鼠标滑动时,我拖累他们身边快速。这种情况经常发生,即使我甚至没有快速移动拖动图像。
- 使其能够一次拖放多个图像,最好先选择多个图像,然后拖放并拖放图像,在帆布内停留时,将其全部放入其中。
PS:我以前的问题可以找到here。
您需要将鼠标锁定到图像上以停止光标滑动Mouse.Capture(imageReference),您可以使用Mouse.Capture(null)在鼠标上释放它(安装) – Andy
@Andy非常感谢,这解决了我的问题!在下面添加它作为答案。 –