这里是定时器的代码,一旦它达到0就会播放声音(定时器工作正常)。问题是声音仍然存在,即使通过调用MainActivity.java
。onPause后继续播放闹钟
我实施onDestroy()
SimpleIntentService.java
停止声音,但显然它从来没有被称为finish()
在呼叫Activity
。当应用程序暂停时,我该如何让声音停止?
这里是我的MainActivity.java
public class MainActivity extends Activity {
private BroadcastReceiver broadcastReceiver;
NumberPicker picker;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
picker = (NumberPicker) findViewById(minutePicker);
Log.i("TurnToTech", "Project Name - SimpleBackgroundService");
picker.setMinValue(0);
picker.setMaxValue(20);
broadcastReceiver = new BroadcastReceiver(){
@Override
public void onReceive(Context arg0, Intent intent) {
String text = intent.getStringExtra(SimpleIntentService.PARAM_OUT_MSG);
Toast.makeText(getApplicationContext(),
text, Toast.LENGTH_SHORT).show();
}
};
}
Intent msgIntent;
public void startTimer(View view) {
setContentView(R.layout.activity_main);
msgIntent = new Intent(this, SimpleIntentService.class);
msgIntent.putExtra(SimpleIntentService.PARAM_IN_MSG, "Alarm: ");
msgIntent.putExtra("time", picker.getValue());
startService(msgIntent);
}
public void onResume() {
super.onResume();
IntentFilter filter = new IntentFilter(SimpleIntentService.ACTION_RESP);
filter.addCategory(Intent.CATEGORY_DEFAULT);
registerReceiver(broadcastReceiver,filter);
}
public void onPause() {
finish();
unregisterReceiver(broadcastReceiver);
super.onPause();
}
}
而且SimpleIntentService.java
public class SimpleIntentService extends IntentService {
public static final String PARAM_IN_MSG = "in_msg";
public static final String PARAM_OUT_MSG = "out_msg";
int time;
public static final String ACTION_RESP = "org.turntotech.intent.action.MESSAGE_PROCESSED";
public SimpleIntentService() {
super("SimpleIntentService");
}
@Override
protected void onHandleIntent(Intent intent) {
System.out.println("SimpleIntentService Called");
String msg = intent.getStringExtra(PARAM_IN_MSG);
int time = intent.getIntExtra("time", 0);
// Timer implementation
if (time == 0){
playSound();
}
while(time > 0){
SystemClock.sleep(5000); // 5 seconds
time -= 5;
String resultTxt = msg + time + " seconds remaining";
Intent broadcastIntent = new Intent();
broadcastIntent.setAction(ACTION_RESP);
broadcastIntent.addCategory(Intent.CATEGORY_DEFAULT);
broadcastIntent.putExtra(PARAM_OUT_MSG, resultTxt);
broadcastIntent.putExtra("time", time);
sendBroadcast(broadcastIntent);
if (time == 0) {
playSound();
}
}
}
Uri alert;
public void playSound(){
alert = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_ALARM);
Ringtone r = RingtoneManager.getRingtone(getApplicationContext(), alert);
r.play();
}
public void onDestroy() {
Ringtone r = RingtoneManager.getRingtone(getApplicationContext(), alert);
r.stop();
super.onDestroy();
}
}
非常感谢,但不幸的是,当以这种方式实施时,声音不会开始播放。定时器用完后就死定了,任何想法为什么? –
这里的实际场景是什么?你在后台执行了应用程序,计时器停止播放了吗?然后,你又恢复了应用程序,你期望在定时器耗尽后播放声音? –
请参阅最新的答案。这可能有帮助。 –