1
我正在致力于Flex mobil
e应用程序,并且一直在优化其在移动设备上的性能。我已阅读皮肤必须写在ActionScript
,所以我试图创建我的AS ButtonSkin
。Flex移动按钮在ActionScript中的皮肤 - 多行标签Display
public class mButtonSkin extends ButtonSkin
{
private static var colorMatrix:Matrix = new Matrix();
protected var radiusX:Number = 12;
protected var mAngle:Number = 30;
protected var labelWidth:Number;
protected var labelHeight:Number;
protected var paddingLeft:Number = 12;
protected var paddingRight:Number = 12;
protected var paddingTop:Number = 2;
protected var paddingBottom:Number = 2;
public function mButtonSkin() {
super();
}
override protected function drawBackground(unscaledWidth:Number,unscaledHeight:Number) : void {
colorMatrix.createGradientBox(width,height,mAngle);
if (currentState == "up") {
graphics.beginGradientFill(GradientType.LINEAR,
[hostComponent.getStyle("fill3"),hostComponent.getStyle("fill1")], [1,1], [0,255], colorMatrix);
} else {
graphics.beginFill(hostComponent.getStyle("fill4"));
}
graphics.lineStyle(0.5,hostComponent.getStyle("borderColor"),0.5);
graphics.drawRoundRect(0,0,hostComponent.width,hostComponent.height,12);
graphics.endFill();
}
override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number) : void {
labelDisplay.wordWrap = true;
labelDisplay.multiline = true;
labelDisplay.commitStyles();
labelWidth = width - paddingLeft - paddingRight;
labelHeight = height - paddingTop - paddingBottom;
var x:Number = width/2 - labelWidth/2;
var y:Number = height/2 - getElementPreferredHeight(labelDisplay)/2;
setElementSize(labelDisplay,labelWidth,labelHeight);
setElementPosition(labelDisplay,x,y);
}
override protected function labelDisplay_valueCommitHandler(event:FlexEvent) : void {
labelDisplayShadow.text = "";
}
}
应用这种皮肤在我的按钮:
按钮labelDisplay的有错的比对(verticalAlignment必须是中间)。
点击按钮后:
我的按钮的labelDisplay
现在是垂直对齐到中间。
我错过了什么吗?我做错了什么?
请注意,我已将/ 2更改为* .5。这是因为我读过一些博客,其中的乘法运算速度比分区快。 :)无论如何,只是想分享这一点。 – wens 2013-04-17 10:34:19