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所以在我的应用程序中有一个MPMoviePlayerViewController
它允许用户查看视频。他们能够以任何方向在MPMoviePlayerViewController
中观看视频,并且一旦完成并点击“完成”,它们将返回到先前的视图控制器,但仅以纵向显示。问题是,当按下“完成”按钮时,视图控制器会短暂地在风景中闪烁,然后像应该那样返回到肖像。这是它看起来运行时,这样的:http://1drv.ms/1RSqUUDMovieViewController的奇怪的方向行为
我的代码附:
import UIKit
import MediaPlayer
class VideoViewController: UIViewController {
var movieViewController : MPMoviePlayerViewController?
var movieplayer : MPMoviePlayerController!
override func viewDidLoad() {
var url = NSURL(string: "http://jplayer.org/video/m4v/Big_Buck_Bunny_Trailer.m4v")!
movieViewController = MPMoviePlayerViewController(contentURL: url)
}
override func viewWillAppear(animated: Bool) {
let value = UIInterfaceOrientation.Portrait.rawValue
UIDevice.currentDevice().setValue(value, forKey: "orientation")
}
@IBAction func WatchPressed(sender: AnyObject)
{
self.presentMoviePlayerViewControllerAnimated(movieViewController)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "Rotated", name: UIDeviceOrientationDidChangeNotification, object: nil)
}
func Rotated()
{
if UIDeviceOrientationIsLandscape(UIDevice.currentDevice().orientation)
{
if UIDevice.currentDevice().orientation.rawValue == 4 || UIDevice.currentDevice().orientation.rawValue == 3
{
movieViewController!.view.frame = CGRect(x: 0, y: 0, width: view.frame.size.width, height: view.frame.size.height)
}
}
else if UIDeviceOrientationIsPortrait(UIDevice.currentDevice().orientation)
{
if UIDevice.currentDevice().orientation.rawValue == 1 || UIDevice.currentDevice().orientation.rawValue == 2
{
movieViewController!.view.frame = CGRect(x: 0, y: 0, width: view.frame.size.width, height: view.frame.size.height)
let value = UIInterfaceOrientation.Portrait.rawValue
UIDevice.currentDevice().setValue(value, forKey: "orientation")
}
编辑
当使用此代码:(正如下面的建议) http://txt.do/nt1s 的用户当他们旋转到横向时抛出电影播放器,并且在旋转到纵向之前,他们仍然短暂地看到先前的视图控制器处于横向。
我刚刚尝试过,但每当我尝试观看风景中的视频时,用户都将从视频播放器中移除,并在旋转至肖像之前在风景中显示视图控制器... @Dharmesh_Khani – dwinnbrown
我应该替换名为“旋转“与你的功能?我的代码在这里:http://txt.do/nt1s – dwinnbrown
这是完整的代码:http://pastebin.com/VLkdmXjx –