我是Java和Java FX和场景生成器的新手。我把一个TabPane放到一个BorderPane中,现在我试图填充TableView中的值,并将其放入到TabPane中。我有2个类,Player类和PlayerList类。只会填充物品从某处后,像这样:如何填充TableView单元格 - 使用场景生成器
public class PlayerList {
ObservableList<Player> playerList;
public PlayerList() {
getPlayersFromServer();
}
private getPlayersFromServer() {
this.playerList = FXCollections.observableArrayList(
new Player("freakyy85","Owner");
new Player("Ky3ak","Owner");
);
}
}
现在,我该如何填充使用这样的事情的TableView行:
nickColumn.setCellValueFactory(
new PropertyValueFactory<Player,String>("nick")
);
groupColumn.setCellValueFactory(
new PropertyValueFactory<Player,String>("group")
);
我第一次不知道该怎么做,在哪里做使用场景生成器,因为我没有一个fx:id集。现在我有一套,但我根本不知道该怎么做。
月Player类看起来是这样的:
public class Player {
private SimpleStringProperty nick;
private SimpleStringProperty group;
public Player (String nick, String group) {
this.nick = new SimpleStringProperty(nick);
this.group = new SimpleStringProperty(group);
}
public String getNick() {
return nick.get();
}
public String getGroup() {
return group.get();
}
public void setNick (String nick) {
this.nick.set(nick);
}
public void setGroup (String group) {
this.group.set(group);
}
}
FXMLDocumentController.java:
package uctool;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.scene.control.TableColumn;
import javafx.scene.input.InputMethodEvent;
public class FXMLDocumentController {
@FXML
private ResourceBundle resources;
@FXML
private URL location;
@FXML
private TableColumn<?, ?> nickColumn;
@FXML
private TableColumn<?, ?> groupColumn;
@FXML
void handleTextChanged(InputMethodEvent event) {
}
@FXML
void initialize() {
assert nickColumn != null : "fx:id=\"nickColumn\" was not injected: check your FXML file 'FXMLDocument.fxml'.";
assert groupColumn != null : "fx:id=\"groupColumn\" was not injected: check your FXML file 'FXMLDocument.fxml'.";
}
}
FXMLDocument.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Tab?>
<?import javafx.scene.control.TabPane?>
<?import javafx.scene.control.TableColumn?>
<?import javafx.scene.control.TableView?>
<?import javafx.scene.layout.BorderPane?>
<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" stylesheets="@../../resources/UCTool.css" xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="uctool.FXMLDocumentController">
<center>
<TabPane prefHeight="200.0" prefWidth="200.0" tabClosingPolicy="UNAVAILABLE" BorderPane.alignment="CENTER">
<tabs>
<Tab closable="false" text="Players">
<content>
<TableView editable="true" onInputMethodTextChanged="#handleTextChanged" prefHeight="200.0" prefWidth="200.0">
<columns>
<TableColumn fx:id="nickColumn" prefWidth="75.0" text="Nickname" />
<TableColumn fx:id="groupColumn" prefWidth="75.0" text="Group" />
</columns>
<padding>
<Insets bottom="3.0" left="5.0" right="5.0" top="3.0" />
</padding>
</TableView>
</content>
</Tab>
<Tab closable="false" text="Untitled Tab 2" />
</tabs>
</TabPane>
</center>
</BorderPane>
不太确定,如果你问是在哪里把调用'setCellValueFactory(...)'或如果你问别的...? –