我试图绘制三角形three.js所:three.js所绘制简单的三角形
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(40, window.innerWidth/window.innerHeight, 1, 1000);
camera.position.z = 100;
scene.add(camera);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geom = new THREE.Geometry();
var v1 = new THREE.Vector3(0,0,0);
var v2 = new THREE.Vector3(30,0,0);
var v3 = new THREE.Vector3(30,30,0);
console.log(geom.vertices)
geom.vertices.push(new THREE.Vertex(v1));
geom.vertices.push(new THREE.Vertex(v2));
geom.vertices.push(new THREE.Vertex(v3));
geom.faces.push(new THREE.Face3(0, 1, 2));
geom.computeFaceNormals();
var mesh= new THREE.Mesh(geom, new THREE.MeshNormalMaterial());
scene.add(mesh);
renderer.render(scene, camera);
但并没有什么在屏幕上。 但是这些例子的工作: http://threejs.org/docs/58/#Manual/Introduction/Creating_a_scene https://github.com/tonylukasavage/jsstl(三角形在这里创建我试图做同样的方式)
能否请你帮我找到了问题? 谢谢, Ievgeniia
确定您使用的浏览器支持WebGL?我只是试着把你的代码放到http://jsfiddle.net并且它正常工作。 – 2013-04-29 13:45:17
好点。尝试THREE.CanvasRenderer()。 – WestLangley 2013-04-29 13:50:00