我试图使用SurfaceView
和TextureView
播放相同的视频,并注意到与TextureView
一起呈现的图像比SurfaceView
更加混叠(不太“平滑”)。纹理中的抗锯齿查看
这是什么原因?有什么办法可以配置TextureView
的渲染看起来更好吗?
的TextureView
这样使用:
TextureView textureView = new TextureView(this);
textureView.setSurfaceTextureListener(new SurfaceTextureListener() {
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surfaceTexture, int width, int height) {
Log.i("test", "onSurfaceTextureAvailable()");
MediaPlayer player = MediaPlayer.create(TestActivity.this, Uri.parse(VIDEO_URL));
Surface surface = new Surface(surfaceTexture);
player.setSurface(surface);
player.start();
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
Log.i("test", "onSurfaceTextureUpdated()");
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
Log.i("test", "onSurfaceTextureSizeChanged()");
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
Log.i("test", "onSurfaceTextureDestroyed()");
return false;
}
});
setContentView(textureView);
而对于SurfaceView
:
SurfaceView surfaceView = new SurfaceView(this);
surfaceView.getHolder().addCallback(new Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
Log.i("test", "surfaceCreated()");
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Log.i("test", "surfaceDestroyed()");
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
Log.i("test", "surfaceChanged()");
MediaPlayer player = MediaPlayer.create(TestActivity.this, Uri.parse(VIDEO_URL));
player.setSurface(holder.getSurface());
player.start();
}
});
setContentView(surfaceView);
你可以告诉我你们一些代码,你如何使用TextureView? –
我刚刚添加了代码 – fiddler
对不起,我读了两个代码,并且没有设置Flags,我认为MediaPlayer对此行为负责 –