下面的代码是提供给我们的,它基本上打印这是在第二个功能显示图像:使用Python创建一个1D和2D图像
import sys
# CONSTANTS
MIN_ROW = 0
MAX_ROW = 9
MIN_COLUMN = 0
MAX_COLUMN = 9
WALL = "#"
BUILDING = "b"
BUSH = "u"
PLAYER = "@"
EMPTY = " "
STAIRS = "X"
def display (city):
r = 0
c = 0
print("CITY LEVEL")
for r in range (0, (MAX_ROW+1), 1): #LOOPS1
for c in range (0, (MAX_COLUMN+1), 1):
sys.stdout.write(city[r][c])
print()
print()
def initialize():
r = 0
c = 0
city = []
for r in range (0, (MAX_ROW+1), 1): #LOOP2
city.append([])#appends an empty list to city
for c in range (0, (MAX_COLUMN+1), 1):
city[r].append(" ")
# 0 1 2 3 4 5 6 7 8 9
city [0] = ["#","#","#","#","#","#","#","#","#","#"]
city [1] = ["#","@"," "," "," "," "," "," ","u","#"]
city [2] = ["#"," "," ","b","b"," "," "," ","X","#"]
city [3] = ["#"," "," ","b","b"," "," "," "," ","#"]
city [4] = ["#"," "," "," "," "," "," "," ","b","#"]
city [5] = ["#","u"," ","u","u","u","u","u","u","#"]
city [6] = ["#","b"," "," "," "," "," "," "," ","#"]
city [7] = ["#"," "," "," "," ","b"," ","b"," ","#"]
city [8] = ["#"," "," "," ","b"," "," "," "," ","#"]
city [9] = ["#","#","#","#","#","#","#","#","#","#"]
return city
# MAIN
def main():
level = initialize()
display (level)
main()
现在我试图重现此为一维图像,但出于某种原因,我正在运行第一个函数的sys.stdout.write()的类型错误。它似乎试图打印整个列表,而不仅仅是一个字符。任何人都可以帮助我调试?也有人请告诉我什么是在上面的代码标记LOOPS1环路回事,LOOPS2
import sys
def display(track):
c=0
for c in range(0,20,1):
sys.stdout.write(track[c])
print()
def initialize():
c=0
track= []
for c in range(0,20,1):
track.append([])
track[c].append(" ")
track[0]= ["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t"]
return track
level= initialize()
display(level)
如果有不清楚的地方,请让我知道,我会尽快将其修复。
编辑:代码为我的计划:
import sys
import random
# CONSTANTS
PLAYER = "@"
EMPTY = " "
#Takes the information from the function initialize() and displays it. Outputs the fitness simulation.
def display (track):
r = 0
c = 0
print("\nTRACK")
for r in range (0, (4), 1):
for c in range (0, (41), 1):
sys.stdout.write(track[r][c])
print()
print()
def speedDisplay(speed):
options=["(w)alk","(j)og","(r)un","(f)ast run"]
for o in range(0,speed,1):
print(options[o],"\n")
def inputs():#ioerror here?
values= set("wWjJrRfFlLsSeE")
while True:
move=input("\nPlease select the speed you would like to travel at from the options listed:")
for m in move:
if m not in values:
print("\nInadmissable entry, Please only use inputs valid in the options above.")
break
else:
break
if move=="w" or move=="W":
usedEnergy=0#turn into random functions later
elif move=="j" or move=="J":
usedEnergy=1
elif move=="r" or move=="R":
usedEnergy=2
elif move=="f" or move=="F":
usedEnergy=5
return usedEnergy
def remainingEnergy(energy,usedEnergy):
energy= energy-usedEnergy
print("\nRemaining Energy:",energy,"\n")
return energy
def amountLeft(energy):
# enter ioexception error here somewhere?
while True:
if energy <0 or energy >20:
print("error")
elif energy>=5:
speed=4
elif energy <5 and energy >=2:
speed=3
elif energy <2 and energy >=1:
speed=2
elif energy <1 and energy >=0:
speed=1
else:
break
return speed
# This function is used to initialize the game track that will later be displayed.
def initialize():
r = 0
c = 0
track = []
#Creates each row and column. A "for" loop initiates which creates and appends an empty list to the list "track". Then, taking the current row into consideration, the respective number of columns are created via the inner "for loop and a space is appended to the end of the current row. The loop re-initiates and the process is repeated for all 4 required rows. This results in 4 rows and 41 coloumns.
for r in range (0, (4), 1):
#appends an empty list to track
track.append([])
for c in range (0, (41), 1):
#appends a space to the current row
track[r].append(" ")
# the actual rows and columns are created below.
# 0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y
track [0] = [" ","0"," ","1"," ","2"," ","3"," ","4"," ","5"," ","6"," ","7"," ","8"," ","9"," ","A"," ","B"," ","C"," ","D"," ","E"," ","F"," ","G"," ","H"," ","I"," ","J"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "]
track [1] = [" ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," "]
track [2] = ["|","@","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"," ","|"]
track [3] = [" ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," ","-"," "]
return track
def move (sRow, sCol, dRow, dCol, track):
EMPTY= " "
PLAYER= "@"
DIVIDER= "|"
track[sRow][sCol] = EMPTY
track[dRow][dCol] = PLAYER
# MAIN
def main():
track = initialize()
display (track)
print("\n(w)alk\n\n(j)og\n\n(r)un\n\n(f)ast run")
usedEnergy=inputs()
energy=20
energy=remainingEnergy(energy,usedEnergy)
while energy<20:
usedEnergy=inputs()
speed= amountLeft(energy)
speedDisplay(speed)
energy=remainingEnergy(energy,usedEnergy)
main()
您是否需要一个可以处理2D和1D情况的显示功能?如果需要,我可以编辑我的答案以采取此方法。 – jimhark
对不起,直到现在还没有看到。 2D和1D是完全分开的情况。我正在尝试创建一维并试图将上述内容用作指导。 – SeesSound