2013-09-24 29 views

回答

2

这里是从零开始创建三角几何的代码。

var geo = new THREE.Geometry(); 
geo.vertices.push(new THREE.Vector3(100, 0, 0)); 
geo.vertices.push(new THREE.Vector3( 0, 100, 0)); 
geo.vertices.push(new THREE.Vector3( 0, 0, 100)); 
geo.faces.push(new THREE.Face3(0,1,2)); 
geo.computeFaceNormals(); 
geo.computeVertexNormals(); 

希望这有助于!

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