我很难传递一个二维数组的结构。二维数组的大小是动态的(取决于给定的输入参数)。我得到的错误:传递二维数组的结构
maze_array.c:76:14: error: incompatible types when assigning to type
‘BlockNode {aka struct BlockNode}’
from type‘BlockNode * {aka struct BlockNode *}’
Maze[i][j]=myBlockNode;
这里是我的代码:
int main(int argc, char *argv[]){
int MazeWidth=1;
int MazeHeight=1;
int NumOfAvatars=1;
BlockNode* Maze[MazeWidth][MazeHeight];
InitializeArray(Maze[0],MazeWidth,MazeHeight,NumOfAvatars);
return 1;
}
int InitializeArray(BlockNode** Maze,int MazeWidth, int MazeHeight, int NumOfAvatars){
for (int i=0; i<MazeWidth;i++)
{
for (int j=0; j<MazeHeight;j++)
{
//Initialize a BlockNode
printf("HERE1\n");
BlockNode *myBlockNode;
myBlockNode=calloc(1,sizeof(BlockNode));
myBlockNode->North=0;
myBlockNode->South=0;
myBlockNode->East=0;
myBlockNode->West=0;
int myArray[NumOfAvatars];
memset(myArray,0,sizeof(myArray));
memcpy(myBlockNode->AvatarVisited,myArray,sizeof(myArray));
//Place BlockNode in the Maze
Maze[i][j]=myBlockNode;
}
}
/*
printf("North %d\n", Maze[0][0]->North);
printf("AvatarVisted %d\n", Maze[0][0]->AvatarVisited[0]);
*/
return 1;
}
API变化到'INT InitializeArray(INT MazeWidth,INT MazeHeight,BlockNode *迷宫[MazeWidth] [MazeHeight],整数NumOfAvatars)',并调用作为'InitializeArray(MazeWidth,MazeHeight,迷宫,NumOfAvatars);' – BLUEPIXY
即获得了不工作,BLUEPIXY。 VLA不会以某种方式传递给任何其他数组的功能。 – Peter