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我有问题的工作,其中2假设oppenents决斗RPG风格。我被要求给他们惠普,HP的每一回合都被他们的竞争对手所迷惑。我对它有基本的了解,但我的数字不断重复。在Visual Studio上工作15.提前致谢!基本虽然循环c#
/*Fighter 1 is Charlie The Unicorn
*Fighter 2 is Nyan Cat
*Fighter 1 has 100 HP
*Fighter 2 has 150 HP
*Fighter 1 can hit as hard as 15HP each turn
*Fighter 2 can hit as hard as 10HP each turn
*/
//Who wins the fight
int fighterOneHealth = 100;
int fighterTwoHealth = 150;
Random randomizer = new Random();
while (fighterOneHealth > 0 || fighterTwoHealth > 0)
{
int fOneRandomHit;
int fTwoRandomHit;
fOneRandomHit = randomizer.Next(0, 15);
fTwoRandomHit = randomizer.Next(0, 10);
int fightOneHpLoss = fighterOneHealth - fTwoRandomHit;
int fightTwoHpLoss = fighterTwoHealth - fOneRandomHit;
Console.WriteLine("After attack: Charlie the Unicorn HP: {0}, Nyan Cat HP: {1}", fightOneHpLoss, fightTwoHpLoss);
}
你永远不会修改你在条件语句'fighterOneHealth> 0 ||中检查的值。 fighterTwoHealth> 0' – jdphenix
此外,变量名称“fightOneHpLoss”和“fightTwoHpLoss”似乎让我感到困惑,因为它们是应用随机命中后留下的HP。也许你的意思是'fighterOneHealth - = fTwoRandomHit'等? – jdphenix