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我正在尝试使用动作使交互式场景fot我的连接点7。我正试图让一个颈部身体在按下按钮时连续移动。 trace(event.target.name);在tap处理程序中正在返回被按下的按钮的实例名称,因为我期望它,但enter_frame按下的函数中的相同trace语句正在返回按钮父项名称,因此下面不会发生移动是我的代码。as3连续移动物体与触摸事件
resetBtn.addEventListener(TouchEvent.TOUCH_BEGIN , tapHandler);
ballBtn.addEventListener(TouchEvent.TOUCH_BEGIN , tapHandler);
leftArrow.addEventListener(TouchEvent.TOUCH_BEGIN , tapHandler);
rightArrow.addEventListener(TouchEvent.TOUCH_BEGIN , tapHandler);
private function tapHandler(event:TouchEvent):void
{
//listen for mouse up on the stage, in case the finger moved off of the button accidentally when they release.
rightArrow.addEventListener(TouchEvent.TOUCH_END, endTouch);
//while the mouse is down, run the tick function once every frame as per the project frame rate
addEventListener(Event.ENTER_FRAME, pressed);
trace(event.target.name);
//ball.applyImpulse(new Vec2(25,0));
}
function endTouch(e:Event):void
{
removeEventListener(Event.ENTER_FRAME, pressed);
//stop running the tick function every frame now that the mouse is up
this.removeEventListener(TouchEvent.TOUCH_END,endTouch);
//remove the listener for endTouch
}
function pressed(e:Event):void
{
space.step(1/stage.frameRate);
trace(e.target.name);
if(e.target.name == "leftArrow")
{
trace("going left");
crane.position.x -= 5;
boom.position.x -= 5;
c.position.x -= 5;
}
if(e.target.name == "rightArrow")
{
trace("going Right");
crane.position.x += 5;
boom.position.x += 5;
c.position.x += 5;
}
}
如果你能帮助我解决这个问题,或者提出一个更好的方法来实现这种帮助将不胜感激。
非常感谢你,我得到了这个工作,但我不得不将curButton更改为一个字符串,只跟踪curButton而不是curButton.name – Lonergan6275 2013-03-25 10:42:17
但是当leftArrow被释放时,对象继续向左移动,直到按下另一个按钮 – Lonergan6275 2013-03-25 10:54:00