我想创建一个棒球赛季后模拟器,看看有多少坏的投手影响球队的夺冠赔率。所以我基本上创建为淘汰赛模拟器(3轮,第一个是最好的5,接下来的两个是最好的7)。我能看到多少,如果他每间距第三场比赛,他减少了10%胜算一个SP会伤害球队。VBA随机数在模拟
为了确保我这样做的写,我第一次跑我的模拟没有任何调整,每场比赛两队将有获胜的几率为50%。(团队将因此拥有赢得世界的12.5%的机会在3轮季后赛中),但是,我一直高于12.5。
我有一个感觉问题是与Rnd函数,所以我玩了一下(增加了一个函数,试图改变时间等),现在我的模拟出来是< 12.5%。然后我试图排除麻烦,并注意到在每一轮中都没有赢得50%的时间......这是每次我重新运行模拟时的情况(第一轮比第一轮有47%的成功,然后是第二轮51 %,那么第三轮58%......那么接下来的运行将返回46%,52%,59%。
难道我做错了什么,或者这只是事情的RND功能是不是在处理大?
Public Function wRandomNumber(lowerbound, upperbound, Optional rndType = 1) As Double
Dim rndVariable As Double
'Const ms As Double = 0.000000011574
Randomize Timer
'Application.Wait Now + ms * 1
rndVariable = Rnd
If rndType = 1 Then
wRandomNumber = Int((upperbound - lowerbound + 1) * rndVariable + lowerbound)
ElseIf rndType = 2 Then
If (upperbound - lowerbound + 1) * rndVariable + lowerbound <= upperbound Then
wRandomNumber = (upperbound - lowerbound + 1) * rndVariable + lowerbound
Else
Do While (upperbound - lowerbound + 1) * rndVariable + lowerbound > upperbound
rndVariable = Rnd
If (upperbound - lowerbound + 1) * rndVariable + lowerbound <= upperbound Then
wRandomNumber = (upperbound - lowerbound + 1) * rndVariable + lowerbound
End If
Loop
End If
End If
End Function
Public Sub Playoff_sim()
Dim game_num As Integer
Dim lds_wins_stros As Integer
Dim lds_loss_stros As Integer
Dim lcs_wins_stros As Integer
Dim lcs_loss_stros As Integer
Dim ws_wins_stros As Integer
Dim ws_loss_stros As Integer
Dim p As Double
Dim outcome1 As Single
Dim outcome2 As Single
Dim outcome3 As Single
Dim i As Double
Dim iter As Double
Dim CHAMPS As Double
Dim Loser As Double
Dim p_bad As Double
Dim p_norm As Double
Dim lds_champs As Double
Dim lcs_champs As Double
Dim r As Double
Const ms As Double = 0.000000011574
iter = 100000
CHAMPS = 0
Loser = 0
lds_champs = 0
lcs_champs = 0
p_bad = 0.5
p_norm = 0.5
r = 0
For i = 1 To iter
game_num = 1
lds_wins_stros = 0
lds_loss_stros = 0
lcs_wins_stros = 0
lcs_loss_stros = 0
ws_loss_stros = 0
ws_wins_stros = 0
Do Until lds_wins_stros = 3 Or lds_loss_stros = 3
outcome1 = wRandomNumber(0, 1, 2)
If game_num = 3 Then
p = p_bad
Else
p = p_norm
End If
If p > outcome1 Then
lds_wins_stros = lds_wins_stros + 1
Else
lds_loss_stros = lds_loss_stros + 1
End If
r = r + 1
'Worksheets("Playoff_Sim").Cells(r, 15).Value = outcome1
game_num = game_num + 1
Loop
If lds_wins_stros = 3 Then
outcome2 = wRandomNumber(0, 1, 2)
lds_champs = 1 + lds_champs
Do Until lcs_wins_stros = 4 Or lcs_loss_stros = 4
If game_num = 3 Or 6 Or 9 Or 12 Or 15 Or 18 Or 21 Then
p = p_bad
Else
p = p_norm
End If
If p > outcome2 Then
lcs_wins_stros = lcs_wins_stros + 1
Else
lcs_loss_stros = lcs_loss_stros + 1
End If
game_num = game_num + 1
Loop
If lcs_wins_stros = 4 Then
lcs_champs = lcs_champs + 1
outcome3 = wRandomNumber(0, 1, 2)
Do Until ws_wins_stros = 4 Or ws_loss_stros = 4
If game_num = 3 Or 6 Or 9 Or 12 Or 15 Or 18 Or 21 Then
p = p_bad
Else
p = p_norm
End If
If p > outcome3 Then
ws_wins_stros = ws_wins_stros + 1
Else
ws_loss_stros = ws_loss_stros + 1
End If
'r = r + 1
game_num = game_num + 1
'Worksheets("Playoff_Sim").Cells(r, 15).Value = outcome3
Loop
If ws_wins_stros = 4 Then
CHAMPS = CHAMPS + 1
Else
Loser = Loser + 1
End If
Else
Loser = Loser + 1
End If
Else
Loser = Loser + 1
End If
Next i
Worksheets("Playoff_Sim").Cells(2, 1).Value = CHAMPS
Worksheets("Playoff_Sim").Cells(2, 2).Value = Loser
Worksheets("Playoff_Sim").Cells(2, 3).Value = lds_champs
Worksheets("Playoff_Sim").Cells(2, 4).Value = lcs_champs
结束子
'如果(upperbound - lowerbound + 1)* rndVariable + lowerbound <= upperbound'你试图用这个检查来实现什么? –
请注意,您可以使用'Application.RandBetween(0,1)'使生活更轻松。它接近50/50%,达到1/1000精度,所以你不应该担心。 –
我复制了另一个线程的wRandomNumber用户函数,以测试我创建随机数的方式是否是问题。所以我实际上并不完全确定这条线的目的是什么。我绝对没有需要使用用户的功能,因为我可以刚刚把我的“结果”变量=以赛第一轮(随机化后)。 – BigChief