我试图用2D数组着色JFrame来为学校项目创建一个“地图”网格。 问题是,在框架的(0,0)位置,出现一个随机的灰色框,将所有内容推向右边。它甚至将最后一块推到了下一排的第一个位置,这让我非常困惑。JFrame中的矩形创建没有明显的原因右移
我考虑到数组以索引“0”开头的事实,我想知道为什么它不在(0,0)位置绘制黑盒子。
下面是两种相关的类在我的代码:
public class Floor1Components extends JComponent {
public void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
for (int y = 0; y < Map.floor1Schematics.length; y++) { //for every row
for(int x = 0; x < Map.floor1Schematics[0].length; x++) { //do something for every column
Rectangle block = new Rectangle((x*50), (y*50), 50, 50);
g2.draw(block);
g2.fill(block);
if(Map.floor1Schematics[y][x].equals("wl")) {
g2.setColor(Color.BLACK);
}
if(Map.floor1Schematics[y][x].equals("gr")) {
g2.setColor(Color.GREEN);
}
if(Map.floor1Schematics[y][x].equals("end")) {
g2.setColor(Color.RED);
}
if(Map.floor1Schematics[y][x].equals("ch")) {
g2.setColor(Color.YELLOW);
}
if(Map.floor1Schematics[y][x].equals("pv")) {
g2.setColor(Color.GRAY);
}
}
}
}
}
public class Map {
public static boolean floor1 = true;
public static boolean floor2 = false;
public static boolean floor3 = false;
public static JFrame frame = new JFrame();
public static String floor1Schematics[][] =
{
{"wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl"},
{"wl","gr","gr","gr","wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl","gr","gr","gr","wl"},
{"wl","gr","ch","gr","wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl","gr","ch","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","wl","wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl","wl","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","pv","pv","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","pv","pv","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","wl"},
{"wl","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","pv","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","pv","pv","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","pv","pv","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","wl","wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl","wl","wl"},
{"wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl"},
{"wl","gr","ch","gr","wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl","gr","ch","gr","wl"},
{"wl","gr","gr","gr","wl","gr","gr","gr","gr","gr","gr","gr","gr","gr","pv","pv","gr","gr","gr","gr","gr","gr","gr","gr","gr","wl","gr","gr","gr","wl"},
{"wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl","wl"},
};
public static void createFrame() {
frame.setSize(1600,1600);
frame.setTitle("Frame");
frame.setResizable(false);
//frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
//PlayerModel player = new PlayerModel();
//frame.add(player);
//frame.setVisible(true);
if (floor1 && !floor2 && !floor3) {
Floor1Components floor1 = new Floor1Components();
frame.add(floor1);
frame.setVisible(true);
}
}
public static void main(String[] args) {
createFrame();
}
}
道歉即2D阵列暴行,即对于着色和检测你站在什么地方。但我很困惑,为什么一切都被推到了正确的位置,然后又被放倒了。我已经完成了数千次块创建和索引推荐的数学计算。
您是否在绘制/填充矩形之前尝试设置颜色 – MadProgrammer
是的,这工作。非常感激! –