我在将IntelliJ IDE中的gxd-tools.jar添加为Core Library之后,在IntelliJ中构建Core/Desktop/Android项目时遇到了问题。LibGdx工具错误
请注意我的进口:
package com.enplug.exampleapp;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.utils.GdxRuntimeException;
import com.enplug.common.logging.ILog;
import com.enplug.sdk.hosting.AppState;
import com.enplug.sdk.hosting.HostedGame;
import com.enplug.sdk.interfaces.FontType;
import com.enplug.sdk.interfaces.IServiceProvider;
import com.enplug.sdk.model.social.SocialFeedDefinition;
import com.badlogic.gdx.graphics.g2d.freetype.*;
import com.badlogic.gdx.tools.imagepacker.TexturePacker2;
和TexturePacker代码:
TexturePacker2.process("C:\\pokusatlas", "C:\\pokusatlas", "spritesheet");
我的错误的屏幕截图:
我应该怎么做,以避免这个错误?