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我试图创建使用OpenGL ES和ffmpeg的从图像的视频,但在iPad(4.3)我有glReadPixels
的OpenGL ES glReadPixels EXC_BAD_ACCESS
-(NSData *) glToUIImage {
int numberOfComponents = NUMBER_OF_COMPONENTS; //4
int width = PICTURE_WIDTH;
int height = PICTURE_HEIGHT;
NSInteger myDataLength = width * height * numberOfComponents;
NSMutableData * buffer= [NSMutableData dataWithLength :myDataLength];
[self checkForGLError];
GLenum type = NUMBER_OF_COMPONENTS == 3 ? GL_RGB : GL_RGBA; //RGBA
glReadPixels(0, 0, width, height, type, GL_UNSIGNED_BYTE, [buffer mutableBytes]); //EXC_BAD_ACCESS here
return buffer;
}
它正在开发iPhone 4(4.3)崩溃和iPod Touch,但在iPhone 3G(3.0)和iPad(4.3)上存在问题。你能帮我解决这个问题吗?
同样在iPhone 3G(3.0)和iPad(4.3)上我有视频问题 - 首先5-20帧视频有垃圾。也许问题与优化?还是建筑?
EDITED 堆栈:
#0 0x33be3964 in void BlockNxN<64ul, 16ul, 1, BLOCK_CONVERTER_NULL_32>(unsigned long, int, int, unsigned long, int, int, unsigned int, unsigned int, unsigned int, unsigned int)()
#1 0x33be1c76 in glrBIFDetile()
#2 0x33b586b2 in sgxGetImage(SGXImageReadParams const*)()
#3 0x33b50d38 in gldReadPixels()
#4 0x31813e16 in glReadPixels_Exec()
#5 0x31e3c518 in glReadPixels()
花费了8小时与崩溃战斗:/非常感谢。 –