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我有XNA 3.1,如何在xna 3.1中加载多个模型以便从数组或按钮单击或切换任何东西?我只需要加载多个3D模型来渲染。在XNA 3.1中的多个模型
这是链接
从哪里获得的代码,但是这个代码是在4.0
Model[ ] modelArray;
protected override void LoadContent()
{
modelArray = new Model[3];
modelArray[0] = Content.Load<Model>("model1");
modelArray[1] = Content.Load<Model>("model2");
modelArray[2] = Content.Load<Model>("model3");
}
protected override void Draw(GameTime time)
{
GraphicsDevice.Clear(Color.LightBlue);
foreach (Model m in modelArray)
{
foreach (BasicEffect be in m.Effects)
{
be.World = YOURWORLDMATRIX;
be.View = YOURVIEWMATRIX;
be.Projection = YOURPROJECTIONMATRIX;
}
m.Draw();
}
base.Draw(time);
}
错误发生在这条线,他们告诉我这个错误:
ERROR1:'Microsoft.Xna.Framework.Graphics.Model' does not contain a definition for
'effects' and no extension method 'effects' accepting a first argument of type
'Microsoft.Xna.Framework.Graphics.Model' could be found (are you missing a
using directive or an assembly reference?)
并且Draw中的同样错误:
'Microsoft.Xna.Framework.Graphics.Model' does not contain a definition for 'draw'
and no
extension method 'draw' accepting a first argument of type
'Microsoft.Xna.Framework.Graphics.Model' could be found (are you missing a using
directive or an assembly reference?)
在这些线
m.Effects
m.Draw();
任何溶液
?